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Twilla

Shiv: Because I am skilled with daggers of all shapes and sizes, I may use Roguish as if it were Combatives when fighting with one or more daggers in a conflict, and I inflict +1 stress when I successfully attack while doing so.

Acid Bombs: Because of my alchemical studies I am able to create and then later throw alchemical acid bombs.

When I am Quickly Focused I gain +3 to attack a target within two (2) zones of me by throwing an alchemical acid bomb at them.

If I am successful, the acid bomb shatters, splashing its contents upon my target and inflicting damage as stress normally, but if I succeed with style, I must reduce the stress to get a boost and the boost is upgraded to the situational Aspect Acid Burn! which is attached to the target.

This Aspect is automatically invoked at the beginning of subsequent exchanges to inflict two (2) stress to the target per invoke. This Aspect can be removed by overcoming a Good (+3) difficulty.

For a given session I can carry around and use a number of acid bombs equal to my (Clever + Arcane). Other people can use my acid bombs; they still count against my per-session limit however.

At my current level of arcane skill, I can have up to three (3) acid bombs prepared.

Trapbusters: Because of my alchemical studies I am able to create and then later use special trapbusting kits that allow me to disarm or disable traps. Each trapbusting kit contains enough raw materials to mix up an acid or a neutralizing agent or even a small shaped explosive sufficient to counter one trap.

Using trapbusting kits that I made myself, I gain +5 while Carefully Roguish to overcome mechanical or magical traps that have a triggering mechanism.

To use this ability I must be able to access the materials in the trapbusting kit to mix up a compound to suit the situation and be able to apply it directly to the triggering mechanism of the trap.

For a given session I can make and carry around a number of trapbusting kits equal to my (Clever + Arcane + Roguish). Other people can use my trapbusting kits, but only gain +3 while Carefully Roguish when using one of them. Trapbusting kits given to others do count against my per-session limit.

At my current level of arcane skill, I can have up to six (6) trapbusting kits prepared.

Restorative Elixir: Because of my alchemical studies I am able to create and then later use restorative elixirs.

When I am Carefully Focused I gain +3 to overcome vs a Superb (+5) difficulty.

If I am successful I remove all debilitating situational Aspects currently affecting my health or normal functioning that have a difficulty to remove of Great (+4) or less. This does not work on environmental Aspects, scene Aspects, or other situational Aspects that affect me externally, it only works against situational Aspects that affect me directly and personally such as poison, fatigue, some spells, curses, and so forth.

Additionally, if I am successful, I may also clear one of my stress boxes or a Mild Consequence.

To use this ability I must be able to access the elixir and drink its contents.

For a given session I can make and carry around a number of Restorative Elixirs equal to my (Clever + Arcane). Other people can use my restorative elixirs, but only gain +1 while Carefully Focused when using one of them. Restorative elixirs given to others do count against my per-session limit.

At my current level of arcane skill, I can have up to three (3) restorative elixirs prepared.