Farstrider: Because I am a priest of Desna, Queen of the North Star, the Goddess of Travel, she of the long horizon, when I move a zone I may move an additional zone at no penalty. I can also travel over long distances on foot as fast as a swift horse can run, without effort.
Starfire: Because I am a priest of Desna, she of the Heavens and the Stars, I gain +1 while Quickly Divine to spray a sparkling barrage of starry energy as an attack against an opponent within four zones of me.
Eyes Of The Moon: Because I am a priest of Desna, Mother Moon, she of the starlit sky, I can see in darkness as if it were clear day, and I may use my Divine Archetype to overcome invisibility, illusion, and to see that which is hidden.
Great Fortune: Because I am a priest of Desna, Lady Luck, Resplendent Goddess of Fortune, she of happenstance, I am protected by exceptional luck and may use my Divine Archetype to defend myself from physical attacks.
Dream Sequence: Because I am a priest of Desna, The Tender of Dreams, she of imagination and freedom of the mind, I am often gifted with Divinitory dreams. Once per session I may declare that a Conflict, Challenge, or Contest that has just transpired did not really occur but was simply one of many possible futures as seen in my dreams. The session is reset to immediately before the Conflict, Challenge, or Contest that is being declared a 'dream sequence', and play resumes again.