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High Fantasy HERO Content Conversion Documents
Statement of Purpose
Hail and well met! If you play or are interested in playing in a Fantasy Role-playing Game using the HERO System rules with a focus on High Fantasy, then this site is for you. Contained herein are many package deals, magic systems, and material to assist a GM in the pursuance of such a goal.
How to Use
This website provides an internally consistent body of material for playing High Fantasy using the HERO System intended as a ready-made body of work for GM's, saving themselves the hassle of defining the rules paradigm in effect for their campaigns, creating a lot of basic Package Deals, detailing Magic Systems, and the like.
This material can be used in a variety of ways ranging from a wholesale adoption, to a more selective browsing. The High Fantasy Content page collects links to various sections of HERO System centric material.
A GM might also want to convert an existing campaign or adapt content from another Fantasy RPG into the HERO System, and the System Conversion page collects links to Conversion Documents detailing suggestions on how to do this.
This diagram depicts the basic idea at play here.
What is High Fantasy?
High Fantasy, sometimes called heroic fantasy or quest fantasy, is a subgenre which is well suited to Role-playing games. High Fantasy's most notable defining characteristic is the commonality or volume of accessible magic available to the protagonists, called the Player Characters (PCs) in gaming parlance.
High Fantasy characters tend to be heroic, and much more powerful than any normal person could every hope to be. Even "mere" sword-swinging grunts are to be feared, with particularly experienced specimens capable of single-handedly killing fantastical beasts such as Dragons.
High Fantasy adventures frequently...
  • have an overall high level of "magic" and/or the supernatural
  • encompass complex and occasionally symbolic meanings, motivations, and outcomes
  • are usually presented in a serial fashion, with continuity and persisted events
  • involve a struggle between good and evil and/or order and chaos
  • have involved cosmologies, often populated by powerful entities
  • are populated with diverse and often powerful sentient races
  • explore cosmic and/or unearthly questions and values
  • include 1 or more  journeys, quests, or other notable and heroic undertakings
  • have a high degree of focus on the actions of the protagonists
  • have malefic and/or consciously misanthropic antagonists
  • are generally serious in mood

FantasyHERO banner is recommended for use with this site!

THE LEGAL BITS
This site exists to provide content for use with Fantasy HERO, produced by HERO Games. This is a not-for-profit fan site that does not seek to infringe or challenge the IP or licenses of HERO Games. It is intended merely to expand and assist the player base of Fantasy HERO.
HERO System 5th Rules Edition and Fantasy HERO for HERO System 5th Edition are trademarks of DOJ, Inc., used by permission. All rights reserved.
The HERO SystemTM is DOJ, Inc.'s trademark for its roleplaying system. See www.herogames.com for more information.
The HERO System and all associated games, game products, terms, and images are copyright 2001, 2002, or 2003 by DOJ, Inc. This website includes copyrighted material, which is used by permission of DOJ, Inc. All rights reserved.
The HERO Games Hex Man Logo is a registered trademark () of DOJ, Inc. d/b/a Hero Games used by permission of DOJ, Inc. All rights reserved.
The original material presented herein is either my own creation or the creation of others where credited, intended for use with the HERO System and/or other products of DOJ, Inc. d/b/a Hero Games. This material is not official, and has not been approved or endorsed by DOJ, Inc.