Ogre  
CHARACTERISTICS
Val Char Base Points Total Roll Notes
65 STR 10 55 65 22- HTH Damage 13d6 END [6]
20 DEX 10 30 20 13- OCV 7 DCV 7
35 CON 10 50 35 16-
23 BODY 10 26 23 14-
5 INT 10 -5 5 10- PER Roll 12-
10 EGO 10 0 10 11- ECV: 3
25 PRE 10 15 25 14- PRE Attack: 5d6
8 COM 10 -1 8 11-
30 PD 13 17 30 30 PD (30 rPD)
25 ED 7 18 25 25 ED (25 rED)
4 SPD 3.0 10 4 Phases: 3, 6, 9, 12
20 REC 20 0 20
70 END 70 0 70
80 STUN 74 6 80
6" Running 6 0 6"
2" Swimming 2 0 2"
30"/15"" Leaping 13 0 30" 221 Total Characteristics Points
MOVEMENT
Type Total
Run (6) 6" [12" NC]
Swim (2) 2" [4" NC]
H. Leap (13") 30"
V. Leap (7") 15"
Tunneling 1" [2" NC]
EXPERIENCE POINTS
Total earned: 0
Spent: 0
Unspent: 0
Base Points: 200
Disad Points: 195
Total Points: 349
APPEARANCE
Hair Color:  Brown
Eye Color:  Brown
Height:  6' 6"
Weight:  220 lbs
Description:

 Ogre  
DEFENSES
Type Amount Notes
Physical Defense 30 Current BODY:
Res. Phys. Defense 30 (23)
Energy Defense 25 Current END:
Res. Energy Defense 25 (70)
Mental Defense 0 Current STUN:
Power Defense 5 (80)
STUNTS & FIGHTING STYLE
COMBAT INFORMATION
OCV: 7 DCV: 7
Combat Skill Levels:
+3 with HTH Combat
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Block 1/2 +0 +0 Block, abort
Brace 0 +2 1/2 +2 vs. Range Mod.
Disarm 1/2 -2 +0 Can disarm
Dodge 1/2 -- +3 Abort, vs. all attacks
Grab 1/2 -1 -2 Grab two limbs
Grab By 1/2 -3 -4 Move and Grab
Haymaker 1/2* +0 -5 +4 DC attack damage
Move By 1/2 -2 -2 STR/2 + v/5
Move Through 1/2 -v/5 -3 STR + v/3
Set 1 +1 +0 Ranged Attacks only
Strike 1/2 +0 +0 STR or weapon
COMBAT MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10

 Ogre  
SUPERPOWERS!
Cost  Power END
Devolutionized Body
34   1)   Damage Resistance (30 PD/25 ED), Hardened (+1/4) (34 Active Points) 0
6   2)   Hardened (+1/4) (6 Active Points) applied to ED
7   3)   Hardened (+1/4) (7 Active Points) applied to PD
5   4)   Lack Of Weakness (-5) for Resistant Defenses 0
5   5)   PowD (5 points) 0
6   6)   +2 PER with All Sense Groups 0
Superstrength Tricks
8   1)   Superstrong Stability:  Knockback Resistance -5" (10 Active Points) 0
27   2)   Super-Strength Smash-Through:  Tunneling 1" through 15 DEF material (47 Active Points); Walls Only (-1/2) 5
14   3)   Super-Strong Legs:  Leaping +17" (30" forward, 15" upward) (17 Active Points) 2
112 Total Powers Cost

 Ogre  
SKILLS, PERKS, TALENTS
SKILLS
Cost  Name
15 +3 with HTH Combat
1 KS: The Superhuman World 8-
16 Total Skills Cost
SUPERVILLAINOUS HINDRANCES
Cost  Disadvantage
30 Enraged: Berserk In Combat Very Common, go 11-, recover 14-
25 Enraged: Berserk when takes BODY damage Uncommon, go 11-, recover 11-
25 Hunted: ARGENT 8- (Occasionally), More Powerful, NCI, PC has a Public ID or is otherwise very easy to find, Harshly Punish
25 Hunted: PRIMUS 8- (Occasionally), More Powerful, NCI, PC has a Public ID or is otherwise very easy to find, Harshly Punish
15 Psychological Limitation: Devolutionized Memory Common, Strong
15 Psychological Limitation: Hates "Bullies" Common, Strong
15 Reputation: stupid, destructive super-strong-man, Frequently (11-), Extreme
15 Social Limitation: Public Identity (James "Jack" Stevens) Frequently (11-), Major
30 Vulnerability: 2x Effect Mental Powers Very Common
195 Total Disadvantages Cost

 Ogre  
APPEARANCE & SHTICK
APPEARANCE
Height: 6' 6" Hair: Brown
Weight: 220 lbs Eyes: Brown
PERSONALITY & MOTIVATION
CATCH PHRASE(S)
POWERS & SPECIAL EFFECTS
Character created with Hero Designer (version 2006111006)