T.H.U.G. [Tactical Heuristic Uniform Grunt]
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Lieutenant
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| Description |
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T.H.U.G.'s are large but not gigantic robots with a humanoid exo-shell and an indo-skeleton. They wear no clothes, have no features, and have very limited speech capabilities. They carry a compact battle rifle and a tactical machete. They have built in sensors that function as body cams and include infrared and nightvision specs, and an encrypted microwave burst based comm suite that allows them to communicate with each other and other parties with matching comm gear.
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| Ability Options |
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Counterstrike: When succeeding on a damage save, immediately Attack against the target that attacked you.
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Tactical Assault: Attack a target and gain +2 to Defend yourself until your next turn.
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| Tactics |
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This variant focuses on infantry and CQB tactics, usually in fireteams of two or four.
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T.H.U.G.E.E. [Energy Emitting]
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Lieutenant
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| Description |
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T.H.U.G.E.E.'s are variant T.H.U.G.'s armed with a beam projecting energy rifle.
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| Ability Options |
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Beam Rifle: If you Attack the same target you Attacked on your previous turn, roll your dice twice and use the higher result.
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Targeting System: +1 to Attacks made with your energy blasts.
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| Tactics |
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This variant focuses on shooting powerful energy blasts, prioritizing vehicles, flying targets, and ranged threats.
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T.H.U.G.B.E. [Boxing Enabled]
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Lieutenant
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| Description |
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T.H.U.G.B.E.'s are variant T.H.U.G.'s that are specialized for hand to hand fighting.
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| Ability Options |
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Imbalancing Strike: Apply a -1 penalty to a nearby target and then Attack them.
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Reinforced: +2 to Defend yourself
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| Tactics |
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This variant focuses on closing to hand to hand distance with a target to beat them into paste.
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T.H.U.G.G.A. [Gatling Aviator]
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Lieutenant
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| Description |
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T.H.U.G.G.A.'s are variant T.H.U.G.'s armed with rocket packs and a gatling cannon.
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| Ability Options |
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Gatling Cannon: When Attacking at range you can apply your result to multiple targets that are near each other.
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Rocket Pack: You can fly. Every other turn you can move to a location reachable by air before or after you Attack.
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| Tactics |
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This variant focuses on flying and gatting targets with a powerful rotary barrelled machine gun.
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