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Skip Navigation LinksInhabitants>Mankind>Volkeralten>Machtig>Race Packages>Aelfbludded
Machtig Characters
Athletic Trained Wulfwaren Aelfbludded
Human (Aelf-blud)
Aelf-blud (AILF-BLUT) are mostly Human but have some amount of Aelfing (Haelfinan) heritage.
The influence of Aelfing heritage can take many generations to leave a Human bloodline. Those with Aelfing Blood, even several generations removed, are much as normal Humans but tend to be slight of build, quick, and attractive. They also frequently (but not necessarily) have some measure of Aeldenaren Gifts. Most notably those with Aelfing heritage tend to live longer than normal, two or more centuries in many cases.
Cost Ability
3 Graceful: +1 DEX
10 Quick: +1 SPD
1 Attractive: +2 COM
3 Alert: Lightsleep
3 Perceptive: +1 PER All Senses
1 Long Lived: Longevity: LS: 200 Years
3 Human Talent: Choose One:
  • Absolute Range Sense
  • Absolute Time Sense
  • Ambidexterity (Off Hand at -2)
  • Bump of Direction
  • Good Memory (Eidetic Memory; Requires INT Roll (-1/2))
  • Environmental Movement (3 points worth)
  • Lightning Reflexes +2 for all Actions
  • Resistance (3) (Resist Interrogation)
  • Drama Critic (3) (Resist Acting)
  • Incorruptible (3) (Resist Bribery)
  • Rulesmonger (3) (Resist Bureaucratics)
  • Tight-Lipped (3) (Resist Conversation)
  • Blase (3) (Resist Oratory)
  • Immovable (3) (Reist Persuasion)
  • Unfriendly (3) (Resist Seduction)
  • Hard Bargainer (3) (Resist Trading)
8 Human Diversity & Work Ethic: Choose 8 points worth of Professional Skills, Knowledge Skills, Area Knowledges, or Cultural Knowledges in any combination
Value Disadvantages
-20 Normal Characteristic Maxima
-5 Distinctive Feature: Elven-blooded  (Concealable, Occasionally Noticed, Occasional Reaction, Not Distinctive in Some Cultures)
-2 Slight: -1 BODY


Total Cost of Package
+1* Aeldenari Gifts: Choose 1 or more different Gifts. You may not choose more Advanced Gifts than your character has Basic Gifts, and no more than 1 Advanced Gift total.
+1 Longer Lived: Upgrade Longevity to LS: 400 Years
+1 Sleepless: LS: Sleep 8 Hours Per Week
+5 Nightsighted: Nightvision
+5 Sleepless Mind: +10 Mental Defense vs. Sleep & "Charm" Effects Only (-2)
+3 Accurate: +1 OCV w/ all Bows
+2 Hereditary Arms: WF: Blades, Spears, Bows