Cost |
Power |
END |
|
Cleric Package and Abilities | |
10 |
1) GOOD
DOMAIN: Protection From Evil: +4 with DCV (20 Active Points); Only vs Evil (-3/4), Only When In Good Standing With Faith (cannot be removed; -1/4) | |
10 |
2) LIGHT DOMAIN: Light Aura: Sight Group Images Increased Size (4" radius; +1/2), +4 to PER Rolls, {[General]~[Light]}, 1 Continuing Charge lasting 6 Hours (+0), Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (49 Active Points); Only To Create Light (-1), The Person It Is Cast Upon Glows Uncontrollably For The Duration (-1), Extra Time (1 Minute, Only to Activate, -3/4), Concentration (0 DCV; -1/2), Only When Serving The God's Purposes (-1/2) | [1 cc] |
10 |
3) Turn Undead: +50 PRE (50 Active Points); Only To Make PRE Attacks vs. Undead Creatures (-2), Limited Effect (Turn Undead Rules Fantasy HERO v5 page 108; -1), Extra Time (Full Phase, Delayed Phase, -3/4), Only Usable While In Good Standing With Faith (cannot be removed; -1/4) | |
1 |
4) Extend SpellNotes: Your Character may cast a version of a Spell they have access to that uses a Continuing Charge with up to 15 Active Points more effect applied towards increasing the duration of the Continuing Charge. | |
10 |
5) Increased Real Cost Limit (x5): VPP Real Cost Limit = Pool x 5 | |
10 |
6) Good Domain | |
10 |
7) Light Domain | |
5 |
8) Power: Faith (EGO-based) 14- | |
|
Human Package | |
3 |
1) Perceptive (Upgraded): +1 PER with all Sense Groups | 0 |
3 |
2) Quick: Lightning Reflexes: +2 DEX to act first with All Actions | |
187 |
Dominine Magic: Variable Power Pool (Dominine (746/750)), 150 base + 37 control cost, Set List of Spells Available (cannot be removed; +0), Uses Domain Model (cannot be removed; +0), May Change Spells as a Half Phase Action; No Skill Roll Required (Only to bring in Healing Spells; Expends Charge of Spell swapped out; +1/2) (262 Active Points); Divine Magic Only (-1/2), Only Change Spells With Meditation (Requires unmodified Faith Roll and 1 hour of Meditation; -1/2), Variable Limitations (requires -1 worth of Limitations; each Spell must take -1 of Limitations from Focus (Holy Symbol), Extra Time, Concentration, Incantation, Gesture, Limited Range, or RSR: Magic Skill vs. Spell Resistance in any combination at a MINIMUM; -1/2), Only Usable While In Good Standing With Faith (cannot be removed; -1/4), All Spells Must Have 1 Charge (-1/4) Notes: 150 Active Point / 750 Real Cost Limit | |
0 |
1) Bless: (Total: 30 Active Cost, 8 Real Cost) +1 with HTH Combat ({[General]}), Ranged (+1/2), LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 4 people at once; +3/4) (14 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Concentration (1/2 DCV; -1/4), Incantations (-1/4) (Real Cost: 4)
plus +3 EGO ({[General]}), Ranged (+1/2), LOS Not Required To Maintain (+1/2), Usable Simultaneously (up to 4 people at once; +3/4) (16 Active Points); 1 Continuing Charge lasting 1 Minute (-1), OIF (Holy Symbol; -1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4), Concentration (1/2 DCV; -1/4) (Real Cost: 4) Real Cost: 8 | [1 cc] |
0 |
2) Comprehend Languages: Universal Translator 15- ({[General]}), 1 Continuing Charge lasting 1 Day (+0), Usable By Other (+1/4) (30 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), OIF (Holy Symbol; -1/2), Concentration (1/2 DCV; -1/4) Real Cost: 12 | |
0 |
3) Detect Evil: Detect Specific Alignment Combination 17- (Sight Group), Discriminatory, Analyze, Increased Arc Of Perception (240 Degrees), Perceive into Astral, Telescopic: +4, {[General]~[Divining]} (30 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Concentration, throughout (1/2 DCV; -1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), OIF (Holy Symbol; -1/2), Gestures (-1/4), Incantations (-1/4) Real Cost: 7 | [1 cc] |
0 |
4) Divine Favor: (Total: 29 Active Cost, 7 Real Cost) +1 Overall [Divine Favor] ({[General]~[Investing]}), UBO (+1/4), LOS Not Required To Maintain (+1/2) (17 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Extra Phase, Only to Activate, Delayed Phase, -1/2), OIF (Holy Symbol; -1/2), Incantations (-1/4), Gestures (-1/4), Concentration (1/2 DCV; -1/4) (Real Cost: 4)
plus +3 STR ({[General]~[Investing]}), UBO (+1/4), LOS Not Required To Maintain (+1/2) (5 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Extra Phase, Only to Activate, Delayed Phase, -1/2), OIF (Holy Symbol; -1/2), No Figured Characteristics (-1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 1)
plus Force Field (2 PD/2 ED) ({[General]~[Investing]}), Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (7 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), OIF (Holy Symbol; -1/2), Gestures (-1/4), Incantations (-1/4) (Real Cost: 2) Real Cost: 7 | [1 cc] |
0 |
5) Endure Elements: Armor (0 PD/20 ED) ({[General]}), 1 Continuing Charge lasting 1 Day (+0) (30 Active Points); Extra Time (Extra Phase, Delayed Phase, -1), OIF (Holy Symbol; -1/2), Only Fire, Electricity, Cold (-1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4) Real Cost: 8 | [1 cc] |
0 |
6) Shield of Faith: +6 with DCV [Shield of Faith] ({[General]}) (30 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), OIF (Holy Symbol; -1/2), Does Not Stack With Shield Bonuses (-1/2), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4) Real Cost: 7 | |
0 |
7) Shield of Faith: +6 with DCV [Shield of Faith] ({[General]}) (30 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), OIF (Holy Symbol; -1/2), Does Not Stack With Shield Bonuses (-1/2), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4) Real Cost: 7 | |
0 |
8) Aid: (Total: 44 Active Cost, 10 Real Cost) +1 Overall ({[General]~[Investing]}), UBO (+1/4), LOS Not Required To Maintain (+1/2) (17 Active Points); Extra Time (Extra Phase, Delayed Phase, -1), 1 Continuing Charge lasting 1 Minute (-1), OIF (Holy Symbol; -1/2), Incantations (-1/4), Gestures (-1/4), Concentration (1/2 DCV; -1/4) (Real Cost: 4)
plus +10 STR, UBO (+1/4), LOS Not Required To Maintain (+1/2) (17 Active Points); Extra Time (Extra Phase, Delayed Phase, -1), 1 Continuing Charge lasting 1 Minute (-1), OIF (Holy Symbol; -1/2), No Figured Characteristics (-1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 3)
plus Force Field (1 PD/1 ED/1 Mental Defense/1 Power Defense/1 Flash Defense: Hearing Group/1 Flash Defense: Sight Group), Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (10 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), OIF (Holy Symbol; -1/2), Gestures (-1/4), Incantations (-1/4) (Real Cost: 3) Real Cost: 10 | [1 cc] |
0 |
9) Align Weapon: Variable SFX ([Good; Evil; Chaos; Law]; Add One Alignment To Weapon; +1/4) for up to 45 Active Points of Weapons ({[General]~[Alignment]}), 1 Continuing Charge lasting 6 Hours (+0), LOS Not Required To Maintain (+1/2), Ranged (+1/2), UAA (+1), Continuous (+1) (44 Active Points); Extra Time (Extra Phase, Only to Activate, Delayed Phase, -1/2), OIF (Holy Symbol; -1/2), Gestures (-1/4), Incantations (-1/4), Concentration (1/2 DCV; -1/4) Real Cost: 16 | [1 cc] |
0 |
10) Bears Stamina: Aid CON 2d6 ({[General]~[Investing]}), Ranged (+1/2), Delayed Return Rate (points return at the rate of 5 per 5 Minutes; +1/2) (40 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), OIF (Holy Symbol; -1/2), Incantations (-1/4) Real Cost: 9 | [1] |
0 |
11) Bulls Strength: Aid STR 2d6 ({[General]~[Investing]}), Ranged (+1/2), Delayed Return Rate (points return at the rate of 5 per 5 Minutes; +1/2) (40 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), OIF (Holy Symbol; -1/2), Incantations (-1/4) Real Cost: 9 | [1] |
0 |
12) Lesser Hold Person: Entangle 1d6, 2 DEF ({[General]~[Charm]~[Mind-Affecting]}), Takes No Damage From Attacks Physical Attacks (+1/4), Works Against EGO, Not STR (+1/4), Cannot Be Escaped With Teleportation (+1/4), BOECV (Mental Defense applies; +1) (41 Active Points); 1 Charge (-2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), OIF (Holy Symbol; -1/2), Cannot Form Barriers (-1/4), Gestures (-1/4), Incantations (-1/4) Real Cost: 9 | [1] |
0 |
13) Silence: Darkness to Hearing Group 6" radius, {[General]}, Uncontrolled (+1/2) (45 Active Points); 1 Continuing Charge lasting 1 Minute (-1), OIF (Holy Symbol; -1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Nonselective Target (-1/4), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4) Real Cost: 11 | [1 cc] |
0 |
14) Spiritual Weapon: EB 3d6 (vs. ED), {[General]}, Variable Target (+1/4), Affects Desol One Special Effect of Desolidification (Ethreal) (+1/4), Uncontrolled (+1/2), Continuous (+1) (45 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), OIF (Holy Symbol; -1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4) Real Cost: 12 | [1 cc] |
0 |
15) Daylight: (Total: 54 Active Cost, 16 Real Cost) Sight Group Images Increases Size (4" radius; +1/2), +4 to PER Rolls, {[General]~[Light]} (33 Active Points); Only To Create Light (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration (0 DCV; -1/2), OIF (Holy Symbol; -1/2), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4), Physical Manifestation (Object Touched; -1/4) (Real Cost: 8)
plus CE 4" radius, +3 Temperature Level Adjustment (21 Active Points); OIF (Holy Symbol; -1/2), Extra Time (Delayed Phase, Only to Activate, -1/4), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) (Real Cost: 8) Real Cost: 16 | [1 cc] |
0 |
16) Dispel Magic -- Specific: Dispel Magic 10d6, {[General]}, Any Magic Effect 1 at a time (+1) (60 Active Points); 1 Charge (-2), OIF (Holy Symbol; -1/2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll; Abjuration Skill vs Magic Skill of Caster; -1/4), Incantations (-1/4), Gestures (-1/4), Extra Time (Delayed Phase, -1/4) Real Cost: 13 | [1] |
0 |
17) Invisibility Purge, Lesser: Dispel Invisibility 13d6+1, {[General]}, Explosion (+1/2) (60 Active Points); 1 Charge (-2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), OIF (Holy Symbol; -1/2), Gestures (-1/4) Real Cost: 14 | [1] |
0 |
18) Locate Object: Detect Specific Object 17- (no Sense Group), Discriminatory, Analyze, Range, Sense, Telescopic: +64, {[General]~[Divining]} (60 Active Points); Concentration, throughout (1/2 DCV; -1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), OIF (Holy Symbol; -1/2), 1 Continuing Charge lasting 1 Hour (-1/4) Real Cost: 22 | [1 cc] |
0 |
19) Magic Circle Against [Alignment]: Force Field (5 PD/5 ED/5 Mental Defense/5 Power Defense) ({[General]~[Opposing Alignment]}), Usable By Other (+1/4), LOS Not Required To Maintain (+1/2), AOE (4" Radius; +1), Selective (+1/4) (60 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), OIF (Holy Symbol; -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Incantations (-1/4), Gestures (-1/4) Real Cost: 22 | [1 cc] |
0 |
20) Protection From The Elements: Armor (0 PD/40 ED) ({[General]}), 1 Continuing Charge lasting 1 Day (+0) (60 Active Points); Extra Time (Extra Phase, Delayed Phase, -1), OIF (Holy Symbol; -1/2), Only Fire, Electricity, Cold (-1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4) Real Cost: 16 | [1 cc] |
0 |
21) Air Walk: Flight 16", x4 Noncombat, {[General]~[Investing]}, UBO (+1/4), 1 Continuing Charge lasting 1 Day (+1/4), LOS Not Required To Maintain (+1/2) (74 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), OIF (Holy Symbol; -1/2), Gestures (-1/4), Incantations (-1/4), Must "Walk" Upon Air As If On Ground (-1/4) Real Cost: 27 | [1 cc] |
0 |
22) Discern Lie: Detect Truth 14- (no Sense Group), Discriminatory, Analyze, Range, Sense, {[General]~[Divining]} (30 Active Points); Concentration, throughout (1/2 DCV; -1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), OIF (Holy Symbol; -1/2), 1 Continuing Charge lasting 1 Hour (-1/4) Real Cost: 11 | [1 cc] |
0 |
23) Lesser Protection From Spells: Spells Damage Reduction, Resistant, 50%, {[General]~[Investing]}, 1 Continuing Charge lasting 1 Day (+0), Usable By Other (+1/4), LOS Not Required To Maintain UBO (+1/2), Difficult To Dispel (x4 Active Points; +1/2) (67 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), OIF (Holy Symbol; -1/2), Incantations (-1/4), Concentration (1/2 DCV; -1/4) Real Cost: 24 | [1 cc] |
0 |
24) Neutralize Poison: Dispel Any Poison Effect One At A Time 20d6, {[General]}, any Poison power one at a time (+1/4) (75 Active Points); 1 Charge (-2), OIF (Holy Symbol; -1/2), Gestures (-1/4), Concentration (1/2 DCV; -1/4), Incantations (-1/4) Real Cost: 18 | [1] |
0 |
25) Restoration: Healing 6d6, {[General]~[Healing]}, any Ability Damage one at a time (+1/4) (75 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Character May Take No Other Actions, Delayed Phase, -1 1/4), OIF (Holy Symbol; -1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4) Real Cost: 14 | [1] |
0 |
26) Summon Monster IV: Summon 2 142-point Fantasy Creatures ({[General]~[Summoning]}), Expanded Class of Beings Very Limited Group (+1/4), Slavishly Devoted (+1) (74 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Delayed Phase, -1), OIF (Holy Symbol; -1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4) Real Cost: 14 | [1] |
0 |
27) Break Enchantment: Dispel Any Curse, Enchantment, Paralysis Effect One At A Time 20d6, {[General]}, Any Curse, Enchantment, Paralysis Effect One At A Time (+1/2) (90 Active Points); 1 Charge (-2), Extra Time (1 Minute, -1 1/2), OIF (Holy Symbol; -1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4) Real Cost: 16 | [1] |
0 |
28) Dispel [Alignment]: Dispel Any [Alignment] Effect One At A Time 24d6, {[General]}, Any [Alignment] Effect One At A Time (+1/4) (90 Active Points); 1 Charge (-2), Extra Time (1 Minute, -1 1/2), OIF (Holy Symbol; -1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4) Real Cost: 16 | [1] |
0 |
29) Flame Strike: EB 8d6 (vs. ED), {[General]~[Fire]}, Indirect (Same origin, always fired away from attacker; From Sky 11" Above Ground, So That The Wide Part Of The Cone Rests Upon The Ground; +1/4), AOE (11" Cone; +1) (90 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, -3/4), OIF (Holy Symbol; -1/2), Concentration (1/2 DCV; -1/4), Incantations (-1/4) Real Cost: 19 | [1] |
0 |
30) Mark of Justice: Drain DEX, COM, or INT One At A Time 2d6, Places a Magic symbol upon recipient. Spell will go off if target violates code of conduct (Trigger)., {[General]}, DEX, COM, or INT One At A Time (+1/4), Trigger (Set When Cast; +1/4), Uncontrolled (+1/2), Continuous (+1), Delayed Return Rate (points return at the rate of 5 per Day; +1 1/2) (90 Active Points); 1 Continuing Charge lasting 1 Minute (Stopped by Remove Curse, Dispel Magic, or Wish Magic of Equal or Greater AP; -1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Incantations (Complex; -1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4) Real Cost: 24 | [1 cc] |
0 |
31) Wall of Stone: Entangle 10d6, 5 DEF (Stops A Given Sense Group Sight Group, {[General]}) (85 Active Points); 1 Charge (-2), Only To Form Barriers (-1), Extra Time (Full Phase, Delayed Phase, -3/4), OIF (Holy Symbol; -1/2), Gestures (-1/4), Incantations (-1/4) Real Cost: 15 | [1] |
0 |
32) Blade Barrier: RKA 2d6 (vs. PD) ({[General]}), Semi-Armor Piercing (+1/4), Continuous (+1), AOE (7" Radius; +1), Selective (+1/4) (105 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster suffers 21 LTE loss; -1), Extra Time (Extra Phase, Delayed Phase, -1), OIF (Holy Symbol; -1/2), No Knockback (-1/4), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) Real Cost: 23 | [1 cc] |
0 |
33) Greater Dispel Magic -- Specific: Dispel Magic 17 1/2d6, {[General]}, Any Magic Effect 1 at a time (+1) (105 Active Points); 1 Charge (-2), OIF (Holy Symbol; -1/2), Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll; Abjuration Skill vs Magic Skill of Caster; -1/4), Incantations (-1/4), Gestures (-1/4), Extra Time (Delayed Phase, -1/4) Real Cost: 23 | [1] |
0 |
34) True Seeing: (Total: 104 Active Cost, 34 Real Cost) Detect The True Appearance Of Everything, Ignoring All Sensory Deceptions 14- (no Sense Group), Discriminatory, Increased Arc Of Perception (240 Degrees), Range, Sense, Targeting, {[General]~[Divining]}, 1 Continuing Charge lasting 1 Day (+0), Ranged (+1/2), NRM (+1/2) (74 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 15 LTE loss; -1/2), Gestures (-1/4), Incantations (-1/4), Concentration (1/2 DCV; -1/4) (Real Cost: 25)
plus Sight Group Flash Defense (15 points), {[General]~[Divining]} (15 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 1 LTE loss; -1/2), Gestures (-1/4), Concentration (1/2 DCV; -1/4), Incantations (-1/4) (Real Cost: 5)
plus +15 MD (30 points total) ({[General]~[Divining]}) (15 Active Points); Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 1 LTE loss; -1/2), Only Works Against Mental Illusions And Eye Contact Required Mental Powers (-1/2), Gestures (-1/4), Concentration (1/2 DCV; -1/4), Incantations (-1/4) (Real Cost: 4) Real Cost: 34 | [1 cc] |
0 |
35) Undeath To Death: Killing Attack - Ranged 5d6-1 (vs. ED) ({[General]~[Positive]}), Explosion (+1/2) (105 Active Points); 1 Charge (-2), Undead Only (-1), Extra Time (Full Phase, Delayed Phase, -3/4), OIF (Focus; -1/2), Incantations (-1/4), Gestures (-1/4) Real Cost: 18 | [1] |
0 |
36) Word of Recall: (Total: 102 Active Cost, 20 Real Cost) Teleportation 5", No Relative Velocity, Position Shift, x2 Increased Mass, {[General]~[Teleportation]}, Trigger (At Will) (+1/2), MegaScale (1" = 100,000 km; +1 1/2), Can Be Scaled Down 1" = 1km (+1/4) (97 Active Points); 1 Charge (-2), Extra Time (Full Phase, Delayed Phase, Character May Take No Other Actions, -1), Side Effects, Side Effect occurs automatically whenever Power is used (Caster suffers 21 LTE loss; -1), OIF (Holy Symbol; -1/2), Can Only Teleport To Floating Fixed Locations (-1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 15)
plus Teleportation: Floating Fixed Location (1 Locations), {[General]~[Teleportation]} (Real Cost: 5) Real Cost: 20 | [1] |
0 |
37) Greater Scrying: Clairsentience (Sight And Mystic Groups), x8 Range (4,200"), +5 to PER Roll, Discriminatory, Increased Arc Of Perception (360 Degrees), Mobile Perception Point (can move up to 96" per Phase), Related Group of Dimensions (Astral, Ethreal), Targeting, Tracking, {[General]~[Divining]} (120 Active Points); Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; Character is totally unaware of nearby events; -1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -3/4), OIF (Holy Symbol; -1/2), Gestures (-1/4), Incantations (-1/4), 1 Continuing Charge lasting 1 Hour (-1/4) Real Cost: 30 | [1 cc] |
0 |
38) Holy Word: Drain BODY 4d6, {[General]~[Good]}, AOE (32" Radius; +1 3/4), Selective (+1/4) (120 Active Points); 1 Charge (Stopped By Healing Magic of Equal or Greater AP; -2), OIF (Holy Symbol; -1/2), Not vs Good Individuals (-1/2), Gestures (-1/4), Incantations (Voice Range Option; -1/4) Real Cost: 27 | [1] |
0 |
39) Firestorm: Killing Attack - Ranged 3d6 (vs. ED) ({[General]}), Explosion (+1/2), Uncontrolled (+1/2), Continuous (+1) (135 Active Points); 1 Continuing Charge lasting 1 Minute (-1), OIF (Holy Symbol; -1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Concentration (1/2 DCV; -1/4) Real Cost: 38 | [1 cc] |
0 |
40) Divine Aegis: (Total: 134 Active Cost, 33 Real Cost) +5 with DCV ({[General]~[Alignment]}), 1 Continuing Charge lasting 1 Day (+0) (25 Active Points); Only vs. Opposing Alignment (-1), Extra Time (1 Minute, Only to Activate, -3/4), OIF (Holy Symbol; -1/2), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 6)
plus PowD (30 points), 1 Continuing Charge lasting 1 Day (+0) (30 Active Points); Only vs. Opposing Alignment (-1), Extra Time (1 Minute, Only to Activate, -3/4), OIF (Holy Symbol; -1/2), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 7)
plus Armor (13 PD/13 ED), 1 Continuing Charge lasting 1 Day (+0), Hardened (+1/4) (49 Active Points); Only vs. Opposing Alignment (-1), Extra Time (1 Minute, Only to Activate, -3/4), OIF (Holy Symbol; -1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 12)
plus Magic Damage Reduction, Resistant, 50%, 1 Continuing Charge lasting 1 Day (+0) (30 Active Points); Only vs. Opposing Alignment (-1), Extra Time (1 Minute, Only to Activate, -3/4), OIF (Holy Symbol; -1/2), Gestures (-1/4), Incantations (-1/4) (Real Cost: 8) Real Cost: 33Notes: Use this Spell for the Cloak of Chaos, Holy Aura, Unholy Aura, Shield of Law series of Spells | [1 cc] |
0 |
41) Miracle: Unlock VPP, May Cast Any One Spell Or Spell-Like Effect, With Up To 150 Active Points; No Castng Limitations Necessary, {[General]~[Miracle]} (150 Active Points); 1 Charge (-2), Side Effects , Side Effect occurs automatically whenever Power is used (Caster suffers 30 LTE loss; -1), OIF (Holy Symbol; -1/2), Extra Time (Delayed Phase, -1/4), Concentration (1/2 DCV; -1/4) Real Cost: 30 | [1] |
0 |
42) Superior Antimagic Field: Suppress All Magic 5d6, all Magic simultaneously (+2), {[General]~[Anti-Magic]}, Uncontrolled (+1/2), Continuous (+1), AOE (44" Radius; +1 1/2) (150 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 30 LTE Loss; -1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), OIF (Holy Symbol; -1/2), 1 Continuing Charge lasting 1 Hour (-1/4), Gestures (-1/4), Incantations (-1/4) Real Cost: 37 | [1 cc] |
259 |
Total Powers Cost |
|