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Necromunda (2017)Expand Necromunda (2017)
Throwing Daggers (Poisoned)

Daggers, knives, spikes...pointy things thrown with great force and useful for taking out the unwary...especially with a little poison applied.

Short Rng
Long Rng
Short Acc
Long Acc
Str
AP
Dmg
Ammo
Traits
Sx2
Sx3
-0
-1
S
-1
1
5+

Toxin: When a fighter is wounded by an attack with this trait and does not successfully make a save, before Damage is applied roll a D6. If the result is greater than the fighter's current modified Toughness they suffer a Flesh Wound. If this modifies the fighter's current Toughness to 0, they suffer a Memorable Death. If the fighter is not killed, the attack's Damage is applied and resolved normally. Unliving targets such as inanimate objects, vehicles, and robots are not affected by this trait.

Silent: A weapon with this trait does not trigger Detect checks if used by a Hidden fighter, and does not risk raising the alarm in scenarios that use the Sentries special rules.

Scarce: The Reload (Simple) Action cannot be taken on a weapon profile with the Scarce trait.