Radgun

This heinous device launches a radioactive gyroid that irradiates everyone around its detonation point, weakening those unfortunate enough to be caught in its blast.

Short Rng
Long Rng
Short Acc
Long Acc
Str
AP
Dmg
Ammo
Traits
Rad!
8''
16''
-
-1
2
-2
1
4+

Radiation: When a fighter is hit by an attack with this trait, before rolling to wound, place a Radiation marker on their fighter card. At the start of the Recovery step of the End Phase, in initiative order each player selects one of their fighters that has one or more Radiation markers on them and removes D3-1 Radiation markers from that fighter. Then, if the number of Radiation markers on that fighter exceeds their current modified Toughness, they immediately go Out of Action and into Recovery. If a fighter put Out of Action in this way is subject to the Permanent Injury outcome of a Lasting Injury, that fighter suffers the Enfeebled injury (-1 Toughness).

Blast (3''): The weapon uses a 3” Blast marker.