Plasma Pistol

Plasma weapons are highly potent and destructive directed energy weapons. Most Plasma weapons work by delivering pulses of searing energy and superheated matter that have been transmuted into a gaseous plasma state that carries an electrical charge. The plasma "bolts" fired by these weapons explode on impact and generate the destructive heat of a small sun, and the sheer amount of energy released by the impact of superheated plasma is devastating.

Short Rng
Long Rng
Short Acc
Long Acc
Str
AP
Dmg
Ammo
Traits
Low
6''
12''
+2
-
5
-1
2
5+
Maximal
6''
12''
+1
-
7
-2
3
5+

Pistol: Pistols can be used to make ranged attacks, and can also be used in close combat. If a Pistol has an Accuracy modifier, it applies to ranged attacks only.

Scarce: The Reload (Simple) Action cannot be taken on a weapon profile with the Scarce trait.

Unstable: If the Ammo Symbol is rolled on the Firepower dice when attacking with this weapon, there is a chance the weapon will overheat in addition to needing an Ammo check. Roll a D6. On a 1, 2 or 3, the weapon suffers a catastrophic overload and the attacker is taken Out of Action. The attack is still resolved against the target.