The suppression shield is a type of Imperial Shock Weapon. It is similar to a storm shield
but replaces the power field generator with an electro-shock unit.
It is used one handed, but acts as both a melee weapon and protection making
it a very practical choice.
Its electricity is discharged into the first unfortunate individual the shield
contacts squarely. It is used along with the Power Maul by Adeptus Arbites
shock troops for crowd and riot control.
Melee: Attacks with this trait can be used during close combat without penalty.
Shock: When a fighter is hit by an attack with this trait the attacker rolls a D6. If the result is higher than the target's current Toughness (including modifications such as Flesh Wounds or stimm-slugs) or is a natural 6 the target fighter is momentarily staggered; they lose their Ready marker if they have one and cannot make Reaction attacks for the remainder of this turn.
Discharged: After each use this weapon is treated as having failed an Ammo Check.
There is no need to roll the Firepower dice unless the weapon also has
the Rapid Fire (x) trait. The weapon can be reloaded or reset for later use
within the battle as normal (unless it also has the Scarce trait or Limited trait).
When using a weapon with this trait in close combat,
it can only have one Attack dice allocated to it. Any other Attack dice that
would have been allocated to it are allocated to the fighter's other
weapon instead, or if the attacker does not have another
weapon they are made as unarmed attacks.
Shield: If a fighter is carrying a shield, their Armor save
roll is improved by 1. If a fighter does not already
have a Armor save roll, a shield grants a Armor save of 6+.