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Necromunda (2017)Expand Necromunda (2017)

A rod able to project electricity short distances and also usable as a club or to block incoming attacks.

Shockbaton

Profile
Short Rng
Long Rng
Short Acc
Long Acc
Str
AP
Dmg
Ammo
Traits
Ranged
2''
3''
+1
-1
4
-0
1
-
Melee
-
E
+1
-0
4
-0
1
-

Melee: Attacks with this trait can be used during close combat without penalty.

Parry: Every ability that grants a fighter a Parry adds one use to a pool that refreshes each time this fighter initiates close combat or is declared as a close combat target, and empties at the end of the Fight action. Parry uses can be spent from this pool to force an Engaged enemy fighter to re-roll one successful close combat hit. However, if an attacker is outside a fighter's vision arc they must spend two Parry uses to force the enemy fighter to re-roll a successful hit.

Shock: When a fighter is hit by an attack with this trait the attacker rolls a D6. If the result is higher than the target's modified Toughness or is a natural 6 the target fighter loses their Ready marker (if they have one), and cannot make Reaction attacks for the remainder of this round.