Bulky industrial tools designed to grind rock...but easily able to grind flesh and bone as well.
Melee: Attacks with this trait can be used during close combat without penalty.
Demolition: When rolling to wound an object that has one or more Wounds, two dice are rolled and the lowest rolling dice is discarded before resolving the outcome.
Noisy: When an attack is made using this weapon, any opposing sentries become Alerted. If the attacking fighter was Hidden, they are no longer Hidden.
Unwieldy: A fighter who uses an Unwieldy weapon to shoot in ranged combat
treats the Shoot action as a Double action. A fighter
who uses an Unwieldy melee weapon in close combat cannot use a second weapon at the same time.
Unwieldy weapons take up two weapon slots.