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Necromunda (2017)Expand Necromunda (2017)

A separate striking head attached to a handle by a flexible rope, strap, or chain. The chief tactical virtue of the flail is its capacity to strike around a defender's shield or parry.

Flail

Short Rng
Long Rng
Short Acc
Long Acc
Str
AP
Dmg
Ammo
Traits
-
E
-0
+1
S
-0
1
-

Melee: Attacks with this trait can be used during close combat without penalty.

Entangle: Hits scored by attacks with the Entangle trait cannot be parried by the Parry trait (unless the fighter has the Parry Master skill). In addition, if the hit roll for an attack with this trait is a natural 6, any Reaction attacks made by the target suffer a -2 penalty to hit.

Reach: If this fighter declares a Charge but does not Engage with an enemy, they can use their Weapon Skill to make one attack using this profile against a target no further than 1.5 inches away. This is not a close combat attack, and the target does not get to make Reaction attacks if they survive, but the target can Parry the attack roll if able.