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Necromunda (2017)Expand Necromunda (2017)

The Chainsword is essentially a sword with powered teeth that run along a single-edged blade like that of a chainsaw. Most versions of the weapon make use of monomolecularly-edged or otherwise razor-sharp teeth. Chainswords are not subtle weapons, and wielding one is a statement in its own right: they are horrific tools of war, designed to bite, tear and eviscerate where more primitive blades merely cut and slice. The weapon makes an angry buzzing sound as the teeth spin around, intensifying into a high pitched scream as they grind into armor.

Chainsword (Master Crafted)

Profile
Short Rng
Long Rng
Short Acc
Long Acc
Str
AP
Dmg
Ammo
Traits
BZZZ!
-
E
-0
+1
5
D3
1
-

Melee: Attacks with this trait can be used during close combat without penalty.

Parry: Every ability that grants a fighter a Parry adds one use to a pool that refreshes each time this fighter initiates close combat or is declared as a close combat target, and empties at the end of the Fight action. Parry uses can be spent from this pool to force an Engaged enemy fighter to re-roll one successful close combat hit. However, if an attacker is outside a fighter's vision arc they must spend two Parry uses to force the enemy fighter to re-roll a successful hit.

Penetrating: When a weapon with this trait successfully hits, it has D3 Armor Penetration against the target.

Rending: If the roll to wound with a Rending weapon is a natural 6, the attack's Damage is increased by 1 and its Armor Penetration is improved by 1.

Noisy: When an attack is made using this weapon, any opposing sentries become Alerted. If the attacking fighter was Hidden, they are no longer Hidden.