Displacer Field

A Displacer Field is a miniature warp drive mechanism coupled to a proximity detector that when activated is triggered by high-velocity objects moving towards it. When a fighter wearing a Displacer Field would be hit by a ranged attack the controlling player rolls a D6 and a Scatter die.

If a 1 or 2 is rolled the Displacer Field does not activate and the attack is resolved normally. On a 3+ the Displacer Field activates, the shot misses, and the fighter is teleported a number of inches equal to the die roll in the direction indicated by the Scatter die.

If this would teleport the fighter into an obstacle, structure, barrier, or off a battlefield edge, move the fighter back towards their original position until they can be placed with their base not overlapping any object or other fighter. If this would result in the fighter not moving at all, re-roll the scatter die to determine a new direction for the fighter to teleport.

If there is no possible location for the fighter to be placed they are lost to the warp; they immediately go Out of Action, are considered to be dead, and will be deleted from the gang Roster (taking all of their equipment with them) during the appropriate step of the Post-Battle Sequence.

The Displacer Field teleports a fighter horizontally; if the fighter teleports to a place in open air they fall to the nearest surface beneath them. Displacer fields do not work versus attacks that use a Template or Blast marker, or versus close combat attacks.