Ammo caches are added to a gang's Stash instead of being carried by a particular fighter.
When one of a gang's fighters is set up onto the battlefield, the controlling player can choose
to delete one ammo cache from their Stash and set it up onto the battlefield within 1'' of that fighter.
Ammo caches are battlefield objects with Toughness 4 and 2 Wounds, which can provide cover,
and which can be carried by a fighter using the Carry (Simple) action.
If a non-depleted ammo cache is destroyed roll a D6; on a 5+ it explodes as if it were a Frag Grenade
centered on the ammo cache. Any Active or Pinned fighter within 1'' of a non-depleted ammo cache may
take the following action: