A concentrated implosive designed to rupture hard targets
including armor.
Grenade: Grenades are treated as a special type of ranged weapon.
A Grenade may be thrown by an Active fighter as a Shoot action.
Grenades do not have a Short range, and their Long range
is determined by the attacking fighter's Strength. The Firepower
dice is not rolled when attacking with a Grenade; an Ammo check
must be rolled after each attack made with a Grenade.
The Reload (Simple) Action cannot be taken on a weapon profile with the
Grenade trait.
Demolition: When rolling to wound an object that has one or more Wounds, two dice are rolled and the lowest rolling dice is discarded before resolving the outcome.
Rupture: When a weapon with this trait successfully wounds, D3 Damage is inflicted against the target.