Bionics: Bionic Leg

A fighter gains +2'' M and +1 I while equipped with a bionic leg. If the fighter is Engaged with an enemy fighter, or Active and within 1'' of an object that has at least 1 Wound, they may make the Bionic Kick action. If a fighter has not already suffered a Hobbled Injury (56 on the Permanent Injury table) at some point in the past, they suffer a Hobbled Injury when each bionic leg is added to the fighter. A fighter may have up to two bionic legs.

Bionic Kick (Double): You may select an enemy fighter Engaged with you to make an Initiative check; if this check is failed that fighter suffers a hit resolved as Strength 6 with Damage 2 and the Knockback trait. If you are Active and within 1'' of an object with at least 1 Wound you may hit the object with an attack resolved as Strength 6 with Damage 2.