Necromunda (2017)
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----- CLAN HOUSES -----
Cawdor
Delaque
Escher
Goliath
Orlock
Van Saar
--- DOWNTRODDEN ---
Ratskins
Scummers
--------- CULTISTS --------
Chaos Cultists
Genestealer Cultists
------- BADLANDS -------
Ash Waste Nomads
Cogs
Squat Salvagers
-------- THE LEX ----------
Adeptus Arbites
Palanite Enforcers
-------- SPECIAL ----------
Spyrers
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-------- SKILLS ----------
Expanded
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Simplified / Skirmish
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Gear List
Trading Post
Weapon Traits
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Group Activation
Hidden
Jumping & Falling
Movement
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Scenarios
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Set up Battlefield
Tactics Cards
Underdog Options
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The Archeo Rush
The Assault
The Boss Meet
The Bushwhack
The Crucible
The Four Corners
The Hit
The Looting
The Monty
The Raid
The Razing
The Rescue
The Sludge Flood
The Transport
The Tunnel Run
The Turf Struggle
The War
The Tourney
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Campaign Formats
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Characteristics Maxima
Experience
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Hired Guns
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Special Territories
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Bracket Busters
Free-for-all
Gang War
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Hired Guns
Tourney Scenario
Battle Sequence
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Experience
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Skills List
Pre-Battle Sequence
Battle Sequence
Post-Battle Sequence
Trading Post Auction
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Campaign Details
Experience
Hired Guns
Scenarios
Pre-Battle Sequence
Battle Sequence
Post-Battle Sequence
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Bounty Hunters
Hangers-on
Hive Scum
Mercs
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Seeej Sprawl Smash
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Free-for-all (Season One)
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Gothrul's Needle
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Acme Inc (Delaque)
Bloodhands (Goliath)
Clawbberers (Ulfgar)
Furiosos (Delaque)
Green Meanies (Van Saar)
Happy Harleys (Harlequins)
Heartbreakers (Escher)
Jovial Jesters (Harlequins)
My Fair Ladies (Escher)
Nymlings (Ratskins)
Rustlords (Cogs)
Sharifs Shakers (Mercs)
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Baron Axelerhot's Retinue (Void Barons)
The Bloodyhanded (Goliath)
Poisoned Tongues (Chaos Cultists [Slaanesh])
Widening Gyre (Spyrers)
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Armor: Power
Power Armor grants a 3+ Armor save.