These arrows are designed for distance, accuracy, and penetration power.
Accurate: The standard rule that an attack roll of natural 1 automatically
misses is ignored for attacks that have this trait.
If an attack would hit on a 1+ or better, the roll of a 1 hits.
Scarce: The Reload (Simple) Action cannot be taken on a weapon profile with the Scarce trait.
Silent: A weapon with this trait does not trigger Detect checks if used by a Hidden fighter, and does not risk raising the alarm in scenarios that use the Sentries special rules.
Unwieldy: A fighter who uses an Unwieldy weapon to shoot in ranged combat
treats the Shoot action as a Double action. A fighter
who uses an Unwieldy melee weapon in close combat cannot use a second weapon at the same time.
Unwieldy weapons take up two weapon slots.