Applying this ammunition replaces the weapon's normal profile with a new profile.
APDS (Armor Piercing Discarding Sabot) rounds fire a spin-stabilized armor penetrating sub-projectile.
When a discarding sabot round strikes its target the lightweight ballistic
cap is crushed, the penetrating cap then strikes the armour, distributing
the shock across the whole surface of the core's nose, reducing the initial
shock experienced by the core. The steel sheath surrounding the core peels
away, and the core goes on to penetrate the armour.
Sabot rounds are very effective but are hard to come by, and a weapon fitted to fire Sabot rounds
cannot use other kinds of ammunition.
Pistol: Pistols can be used to make ranged attacks, and can also
be used in close combat. If a Pistol has an Accuracy modifier, it
applies to ranged attacks only.
Penetrating: When a weapon with this trait successfully hits, it has D3 Armor Penetration against the target.
Rapid Fire (1): When firing with a Rapid Fire weapon, a successful hit
roll scores a number of hits equal to the number of bullet
holes on the Firepower dice.
If a Rapid Fire weapon scores more than one hit, the hits
can be split between multiple targets. The first must be
allocated to the initial target, but the remainder can be
allocated to other fighters within 3" of the first who are
also within range and line of sight. These must not be any
harder to hit than the original target...for example if a target in the
open is hit, an obscured target cannot have hits allocated
to it. Allocate all of the hits before making any wound
rolls.
Rapid Fire also works in close combat when on a weapon that also has the Pistol trait.
Rending: If the roll to wound with a Rending weapon is a natural 6, the attack's Damage is increased by 1 and its Armor Penetration is increased by 1.
Replacement: A weapon must be modified to fire this kind of special ammunition; the ammunition's profile replaces the weapon's normal profile. Additionally, other kinds of special ammunition cannot be used with a weapon modified in this way.
Scarce: The Reload (Simple) Action cannot be taken on a weapon profile with the Scarce trait.