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Necromunda (2017)Expand Necromunda (2017)

Delaque Specialist

Specialist
Cost & Rating: 50
M
WS
BS
 S 
 T 
W
I
A
5"
4+
4+
3
3
1
4+
1
Ld
Cl
Wil
Int
7+
7+
6+
7+
Save
-

Skill Access

Primary: Cunning, Shooting, Delaque Specialist

Secondary: Agility, Combat

Starting: Delaque Specialist start with 1 skill chosen from their Primary skill sets

Equipment

Access: A Specialist may be equipped with Armor, Basic Weapons, Close Combat Weapons, Grenades, Pistols, Special Weapons, Bionics, Wargear, as well as Weapon Attachments and Ammunition that is compatible with a weapon they are equipped with.

Special

Delaque Specialist: This fighter is a Delaque Specialist; any game effect referring to Delaques or Specialists is applicable to them. This fighter may be equipped from the Delaque Specialist Equipment List, and uses the Normal Human Characteristics Maxima. During campaign play this fighter Advances as a Hero.
Moving On Up: During campaign play if the gang has an open Champion position this fighter may be promoted to become a Delaque Cellchief or a Delaque Sharpshooter. If this option is taken, this fighter loses this ability and their current Equipment and Skill Access. If this fighter becomes a Delaque Cellchief they gain Group Activation (1) and Command Aura (6''). If this fighter becomes a Delaque Sharpshooter they gain the Infiltrate and Overwatch Skills (if they do not already have them). This fighter gains the Equipment and Skill Access of the type of Champion they become; any Skills this fighter already has are retained and their characteristics remain unchanged.

Delaque Specialist Skills

When a Delaque Specialist would choose a Primary Skill, they may instead choose one of the following Delaque Specialist Skills.

Ballistics Expert: During the Declare the Shot step of the Shooting Sequence, when this fighter selects a weapon profile that has a Short and Long Range, it temporarily gains +3'' Short Range and +6'' Long Range while the attack is resolved.
Exfiltrate: If this fighter is Active or Pinned, they can make the following action:
Extract (Double): This fighter (along with anything they are carrying) is removed from the battlefield; no Lasting Injury roll is made for them and they will be available for the gang's next battle. This fighter is considered to be Out of Action, but in scenarios where gangs gain Victory Points based upon opposing gang fighters that are Out of Action, no Victory Points are gained from this fighter going Out of Action in this way. If this fighter carried an objective item off the battlefield, their gang claimed that item.
Exfiltrate: If Active or Pinned, may leave battlefield safely with carried items as a Double action.
Shadow: This fighter may be set up onto the battlefield Hidden, even if the scenario does not normally permit this. When this fighter is activated if they are at least 6'' away from and outside line of sight from all enemies, they may become Hidden if they are not already. Finally, there is a -1 penalty to Detect this fighter.

Delaque Specialist Equipment List

When creating a new gang or buying Common equipment during a Post-Battle Sequence, Delaque Specialists may select from the following Equipment list.

Armor
ItemCost
Flak Armor10
Mesh Armor20