Crew Selection: This fighter is always considered to be an available fighter for purposes of Crew selection, unless they are Captured or in Recovery.
Unadvanceable: This fighter cannot gain XP and cannot gain Advancements.
No Permanent Injury: If this fighter is put Out of Action by injury, roll a D6 on the following chart:
Fleshless Robot: This fighter does not suffer Flesh Wounds and cannot be Pinned.
Immunities: This fighter is immune to the Blaze, Blinding, Enervating, Gas, Knockout, Radiation, Toxin, and Virulent traits, and the reduction in movement caused by the Heavy-G trait.
Burly: This fighter's unarmed attacks gain the
Melee
and Knockback traits.
Additionally, this fighter gains +1 Strength when making the Carry Heavy and Exert actions
and when resisting being involuntarily moved (such as when they are the target of an attack with the Knockback or Drag traits).
Other fighters gain +1 to Detect this fighter, and can target them regardless of Priority.
Infiltrate: This fighter may Infiltrate. By default, at the end of the Deploy step of the Pre-Battle Sequence and in priority order the controlling player may set this fighter up on the battlefield anywhere that is not within the line of sight of enemy fighters and is also at least 6'' away from all enemy fighters.
However, some scenarios provide alternative instructions.
Infiltrate: This fighter may Infiltrate, if scenario permits.
Tunneling Claw
Excavator
-
E
-0
-0
S+1
-2
2
-
Melter
4''
8''
+1
-1
6
-2
2
5+
Choose 1 Weapon:
Tunneling Claw
Excavator
-
E
-0
-0
S+1
-2
2
-
Melter
4''
8''
+1
-1
6
-2
2
5+
Grav Fist
Pulverizer
-
E
-0
-1
S
-1
3
-
Grav-shot
6''
12''
-1
+1
6
-2
D3
-
Special: Ungoverned Ambot
Normally, an Ambot's behavior is governed to protect bystanders. However, sometimes an Ambot's governor gets damaged and it switches into Ungoverned mode for the remainder of the battle.
An Ambot in Ungoverned mode gains +1'' Movement, +1 Weapon Skill, +1 Strength, +1 Attacks, and the Aggro and Indiscriminate abilities.
Aggro:
When activated, an Ungoverned Ambot that is not Engaged must make a Charge action and must attempt to Engage with as many fighters as possible (including friendly fighters). If it is only possible to Engage with one fighter, the Ambot will Engage with the closest fighter.
Indiscriminate:
An Ungoverned Ambot must divide its close combat attacks amongst all fighters it is Engaged with as evenly as possible (including friendly fighters).