Once per battle, while moving voluntarily or involuntarily, this fighter's controlling player may move this fighter up to 6 additional inches in any direction, up or down levels, across gaps, over obstacles, and / or across Difficult Terrain without penalty or need for Initiative checks.
This additional movement must be taken in a straight line with no bends, cannot pass through impassable terrain, and must end with this fighter's base resting on flat terrain not overlapping anything else; this ability cannot be used if this is not possible.
If used successfully during involuntary movement such as from Knockback or falling, this fighter is not Pinned and does not take damage. If not used during a Charge or a Consolidation, the 1'' rule applies.
1/battle, when moving can skip over up to 6'' of gaps and / or passable terrain, no Initiative checks; no Pinned or damage.