940 Pt. Norscan Reavers Army Bjorn's Stone Cold Crazies
Unit Name ## M WS BS S T W I A Ld Save Cost
Bjorn (RvLrd) 1 4" 4/5 2 3 4 2 4 2/4 8 5+ 148
Leader: Any model within 6" of the Reaver Lord may use his leadership instead of their own.; Leader; Dagger; Hammer; Throwing Axe; Allow Heavy Armor; Heavy Armour; Experience (x43); Attacks (x1); Wounds (x1)
  Counter Charge Count as charging when charged, strike in Initiative order, no spears. [0]
  Insane Courage The warrior is Immune to all Psycology [0]
  Pit Fighter The warrior has +1WS and +1A when fighting in a building or ruin. [0]
Ulfgang (Ulf) 1 4" 4 1 3 4/5 1 3 2 7 - 60
The Ulfwerener is subject to Frenzy and must charge if he can. The 1st time he charges he changes into a werewolf form and fights in this form for the rest of the game.; Dagger; Experience (x26); Attacks (x1); Weapon Skill (x1)
  Resilient Anything that hits the warrior in HtH has -1S (shown as +1T on profile). This does not affect save modifiers. [0]
Ulfwerener Wolf 1 6" 4 - 4 5/6 2 3 2 7 - 0
The Ulfwerener is subject to Frenzy and must charge if he can; Attacks (x1); Toughness (x1); Weapon Skill (x1)
  Supernatural Toughness Roll equal to or below Toughness minus applicable armor save modifiers to ignore a wound. Serious Injuries held by the Werewolf's Human form are ignored in Wolf form. [0]
  Resilient Anything that hits the warrior in HtH has -1S (shown as +1T on profile). This does not affect save modifiers. [0]
Hans (Hus) 1 4" 5/6 2 4/5 4 1 4 1/3 8 - 55
Add one to Leadership for every other Huscarl within 4". ; Axe; Dagger; Helmet; Experience (x22); Promotion!; Initiative (x1); Leadership (x1); Strength (x1); Weapon Skill (x1)
  Counter Charge Count as charging when charged, strike in Initiative order, no spears. [0]
  Pit Fighter The warrior has +1WS and +1A when fighting in a building or ruin. [0]
  Mighty Blow +1S in close combat, excluding pistols (included on profile). [0]
Sven (Berz) 1 3" 6 1 4/6 4 3 3 1 7 5+ 160
Berzerkers are subject to Frenzy; Axe; Double-Handed Weapon; Experience (x30); Weapon Skill (x2); Wounds (x2)
  Broken Leg -1 Movement. [0]
  Horrible Scars The warrior causes Fear. [0]
  Counter Charge Count as charging when charged, strike in Initiative order, no spears. [0]
  Strongman The warrior can use a Double-Handed Weapon without striking last. [0]
  Ithilmar Armour 5+ saving throw. [90]
Franz (Hus) 1 4" 6 2 4 4 2 4 1/2 7 - 45
Add one to Leadership for every other Huscarl within 4". ; Axe; Dagger; Experience (x19); Promotion!; Initiative (x1); Strength (x1); Weapon Skill (x2); Wounds (x1)
Hrulfgar (Reavr) 1 4" 3 2 3/5 4 1 3 1/2 8 - 60
Axe; Dagger; Double-Handed Weapon; Helmet; Experience (x7); Promotion!; Leadership (x1)
  Strongman The warrior can use a Double-Handed Weapon without striking last. [0]
Olsen,Yohan,Svede (Hus) 3 4" 5 2 4 4 1 4 2/3 7 - 165
Add one to Leadership for every other Huscarl within 4". ; Axe; Dagger; Helmet; Experience (x17); Attacks (x1); Initiative (x1); Strength (x1); Weapon Skill (x1)
Rufgar, Helfdane (Reavr) 2 4" 3 2 4/6 4 1 3 2 7 - 100
Axe; Double-Handed Weapon; Experience (x7); Attacks (x1); Strength (x1)
Ole, Horthar (Reavr) 2 4" 3 2 3 4 1 3 1 7 - 110
Dagger; Morning Star; Helmet
Lief (PFigh) 1 4" 4/5 3 4/5 4 1 4 2/4 7 - 30
15 GC upkeep cost.; Morning Star; Spiked Gauntlet; Helmet; Experience (x7)
  Pit Fighter The warrior has +1WS and +1A when fighting in a building or ruin. [0]
  Mighty Blow +1S in close combat, excluding pistols (included on profile). [0]
Option Footnotes:
 
  Axe -1 armour save.  
  Dagger +1 armour save, or save of 6+ if the model has none.  
  Double-Handed Weapon +2 Strength. Always strike last in combat.  
  Hammer Concussion: Injury rolls of 2-4 cause the victim to be 'Stunned'.  
  Heavy Armour 5+ Armour Save. -1 movement if used with a Shield.  
  Helmet If the model is 'Stunned', roll a dice - on a 4+ it is 'Knocked Down' instead.  
  Morning Star +1S in first round of combat. Cannot be used with another weapon or buckler.  
  Spiked Gauntlet Parry: When your opponent rolls to hit, roll a D6. If you beat his highest 'to hit' score, one attack against you is negated. Can be used with a Morning Star.  
  Throwing Axe -1 armour save, can be thrown 8", Str as User  
Total Army Cost: 933 Pts.
Notes:
Heroes get new advances at 2, 4, 6, 8, 11, 14, 17, 20, 24, 28, 32, 36, 41, 46, 51, 57, 63, 69, 76, 83 and 90 experience.
Henchmen and Hired Swords get new advances at 2, 5, 9 and 14 experience.

Warband Rating: 311
Straggler

Fought Undead (4)
Killed Lilith, Natasha, 1 Skeleton, 3 Ghouls
Validation Results:
Roster satisfies all enforced validation rules
Troop Type Count Points Unused Percent
Heroes (1 - 6) 6 528 n/a 56%
Henchmen 3 375 n/a 39%
HiredSwd 1 30 n/a 3%
Dramatis 0 0 n/a 0%
Things Summary 17 90 n/a 9%

Roster created with Army Builder - Copyright (c) 1998,1999 by Lone Wolf Development, Inc.