Whirling Death |
The Wardancer gains +1 Attack; this may
take him over profile maximum. |
Woven Mist |
The Wardancer spins in such an intimidating
manner that enemy models must pass a Leadership
check or will only hit the Wardancer on
a 6 in HtH. Not vs Immune to Psychology
or Immune to Fear. |
The Shadows Coil |
The Wardancer forgoes all of his attacks
to nullify the attacks of a single opponent
in base to base contact for that HtH phase.
Any to hit roll that would be made by the
chosen opponent automatically fails (so
don't even bother rolling). |
Storm of Blades |
The Wardancer may reroll failed rolls to
wound in HtH combat once each. The second roll stands. |