Type |
Number |
Cost |
Upkeep |
Warband Rating |
Dwarf Tunnel
Fighter |
1 |
45 |
20 (40 w/ Elf) |
+15 |
Some Dwarves are trained to fight in enclosed spaces and
tunnels and these skills are very applicable in the twisted ruins of Mordheim. |
M |
WS |
BS |
S |
T |
W |
I |
A |
LD |
SAVE |
Race |
3 |
4 |
4 |
4 |
4 |
1 |
2 |
1/3 |
9 |
4+\HtK |
DWARF |
Warbands Allowed: All Human except Sisters
of Sigmar and Norscans; Dwarves; Halflings |
Skill Categories: Strength, Combat, Dwarf |
Weapons and Armor: Crossbow, Axe or Sword,
Dagger, Hook and Rope, Shield, Heavy Armor, Helmet |
Special Ability: Dwarf: Only
taken Out of Action on a '6', Immune to the stunning attacks of Clubs, Hammers, etc. |
Special Ability: Pit Fighter:
Adept at fighting in enclosed spaces. +1 WS and +1 A when fighting in a building, ruin, or
other very enclosed space. |
Special Limitation:
Intolerant: Cannot work for any warband with a Monstrous Creature employed
(Ogres, Minotaurs, Ulfwerener, etc.) |
Special Limitation:
Grudgebearer: Dwarves will work with elves, but at a cost. If the warband
has an Elf then the Dwarfs upkeep is doubled. |
|