Cost |
Power |
END |
30 |
Elemental Control, 60-point powers
|
|
7 |
1)
Slippery:
+40 STR, Reduced Endurance (0 END; +1/2) (60 Active Points); Only To Resist Grabs (-1 1/2), No Figured Characteristics (-1/2), Always On (-1/2), Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect does a predefined amount of damage; -40 STR To Make Grabs; -1/2), Visible (-1/4)
|
|
10 |
2)
Low Friction Cut:
Killing Attack - Hand-To-Hand 2d6 (vs. PD), Reduced Endurance (0 END; +1/2), Armor Piercing (+1/2) (60 Active Points); Required Hands Two-Handed (-1/2), Extra Time (Full Phase, -1/2), No STR Bonus (-1/2), Reduced Penetration (-1/4), -1 Decreased STUN Multiplier (-1/4)
|
0 |
22 |
3)
Low Friction Shield:
Force Field (14 PD/14 ED), Hardened (+1/4), Reduced Endurance (0 END; +1/2), Persistent (+1/2) (63 Active Points); Always On (-1/2)
|
0 |
15 |
Multipower, 23-point reserve, (23 Active Points); all slots no Noncombat movement (-1/4), Visible (-1/4)
|
|
1u |
1)
Low Friction Slide:
Running +4" (6"/10" total), combat acceleration/deceleration (+1/4), Reduced Endurance (0 END; +1/2) (23 Active Points); no Noncombat movement (-1/4), Visible (-1/4)
|
|
1u |
2)
Low Friction Swimming:
Swimming +8" (2"/10" total), combat acceleration/deceleration (+1/4), Reduced Endurance (0 END; +1/2) (15 Active Points); no Noncombat movement (-1/4), Visible (-1/4)
|
|
86 |
Total Powers Cost |
|
Cost |
Name |
10 |
+1 Overall |
3 |
CK: SanSan (INT-based) 12- |
3 |
Conversation 12- |
3 |
PS: Fixer (INT-based) 12- |
3 |
PS: Runner (INT-based) 12- |
3 |
Persuasion 12- |
3 |
Streetwise 12- |
1 |
WF: Handguns |
29 |
Total Skills Cost |
Cost |
Name |
8 |
Increased Contact Resource Pool (+19 Total Points for Contacts) |
3 |
Increased Equipment Resource Pool (+15 Total Points for Equipment) |
1 |
Money: Well Off |
1 |
Reputation: Talented Young Fixer (A small to medium sized group) 11-, +1/+1d6 |
3 |
Well-Connected |
16 |
Total Perks Cost |
Cost |
Maneuver |
|
Slippery Fu |
4 |
1) Escape: 1/2 Phase, +0 OCV, +0 DCV, 28 STR vs. Grabs |
3 |
2) Legsweep: 1/2 Phase, +2 OCV, -1 DCV, 3 1/2d6 Strike, Target Falls |
5 |
3) Redirect: 1/2 Phase, +1 OCV, +3 DCV, Block, Abort |
12 |
Total Fighting Skills Cost |
|