Handsfree Secure Phone:
High Range Radio Perception (Radio Group), +2 to PER Roll, Concealed (-7 with High Range Radio Perception PER Rolls), Discriminatory (26 Active Points); Personal Calls Only (-2), OAF (Phone; -1)
Notes:
Real Cost: 6 points
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0 |
VR Goggles :
Computer Link (5 Active Points); OAF (-1)
Notes:
Real Cost: 2 points
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Level III BioSteel Armored Suit:
Armor (10 PD/10 ED), Hardened (+1/4) (37 Active Points); Hit Locations (6-18) (-1/4), Real Armor (-1/4)
Notes:
Real Cost: 25 points
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0 |
Notes:
Real Cost: 14 points
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*
Level III BioSteel:
Armor (8 PD/8 ED), Hardened (+1/4) (30 Active Points); Helmet (Protects Locations 3-5) (-2), OIF (-1/2), Real Armor (-1/4)
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0 |
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Optic Filters:
IR Perception (Sight Group) (5 Active Points); OIF (-1/2)
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0 |
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Polarizing Filters:
Sight Group Flash Defense (5 points) (5 Active Points); OIF (-1/2)
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0 |
Notes:
Real Cost: 25 points
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Multipower, 70-point reserve, (70 Active Points); 1/2 Phase To Change Ammo Type (-1/4); all slots STR Minimum 15 (STR Min. Cannot Add/Subtract Damage; -1 1/4), OAF (-1), Real Weapon (-1/4)
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Cartridges:
RKA 2d6-1 (vs. PD), 15 Charges (+0), AOE (One Hex; +1/2), Autofire (3 shots; +1 1/4) (69 Active Points); STR Minimum 15 (STR Min. Cannot Add/Subtract Damage; -1 1/4), OAF (-1), Real Weapon (-1/4)
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[15] |
*
Scatter Shot:
RKA 3d6-1 (vs. PD), Explosion (Cone; -1 DC/3"; +3/4) (70 Active Points); STR Minimum 15 (STR Min. Cannot Add/Subtract Damage; -1 1/4), OAF (-1), No Range (-1/2), 12 Charges (-1/4), Real Weapon (-1/4)
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[12] |
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Slug:
RKA 3d6-1 (vs. PD), +1 Increased STUN Multiplier (+1/4), Penetrating (+1/2) (70 Active Points); STR Minimum 15 (STR Min. Cannot Add/Subtract Damage; -1 1/4), OAF (-1), 12 Charges (-1/4), Real Weapon (-1/4)
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[12] |
Notes:
Real Cost: 29 points
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*
Barracuda VA29 Variable Automatic Pistol:
Killing Attack - Ranged 2d6+1 (vs. PD), Semi-Armor Piercing (+1/4) (44 Active Points); OAF (-1), STR Minimum 14 (-1), Beam (-1/4), Real Weapon (-1/4), 12 Charges (-1/4)
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[12] |
*
Burst Mode:
Autofire (3 shots; +1/4) for up to 44 Active Points of Barracuda VA29 Variable Automatic Pistol, Reduced Endurance (0 END; +1) (22 Active Points); OAF (-1)
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0 |
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Accurate:
+2 with Barracuda VA29 Variable Automatic Pistol
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Custom Targeter:
+2 Range Levels with Barracuda VA29 Variable Automatic Pistol
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Notes:
Real Cost: 20 points
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*
Cracker:
Computer Programming (Infiltration) 14- (11 Active Points); OAF (-1)
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Slicer:
Lockpicking 14- (13 Active Points); Electronic Locks Only (-1), OAF (-1)
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Alarm:
Lightsleep (3 Active Points); OAF (-1)
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Clock:
Absolute Time Sense (3 Active Points); OAF (-1)
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Nav:
Bump Of Direction (3 Active Points); OAF (-1)
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Onboard Calculator:
Lightning Calculator (3 Active Points); OAF (-1)
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Personal Data Assistant:
Eidetic Memory (5 Active Points); OAF (-1), Data / Facts Only (-1/2)
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Phone:
High Range Radio Perception (Radio Group), Concealed (-2 with High Range Radio Perception PER Rolls), Discriminatory (19 Active Points); Personal Calls Only (-2), OAF (-1)
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0 |
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Contact: Unger (Fixer) (Contact has useful Skills or resources, Good relationship with Contact) (4 Active Points) 11-
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Contact: Kpn Krcka (Hacker) (Contact has useful Skills or resources, Good relationship with Contact) (4 Active Points) 11-
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Contact: Fat Turk (Fixer) (Contact has useful Skills or resources, Good relationship with Contact) (4 Active Points) 11-
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Contact: Redline (Gunrunner) (Contact has useful Skills or resources, Good relationship with Contact) (4 Active Points) 11-
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Contact: Dutch Chuck (Gunsmith) (Contact has useful Skills or resources, Good relationship with Contact) (4 Active Points) 11-
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Contact: Lucy Trips (Black Marketeer) (Contact has useful Skills or resources, Good relationship with Contact) (4 Active Points) 11-
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*
Knockouts Strahlluft - 101M DragonFly JetCar:
Vehicle
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