Height: 5' 11" |
Hair: Brown |
Weight: 175 lbs |
Eyes: Brown |
Chaz is a wholsomely attractive but not stunningly handsome white man in his early thirties. He typically dresses in fashionable business casual corporate wear, which makes him look out of place in some of the environs his job requires him to frequent. However, he is a professional and is more than capable of donning whatever attire is appropriate to the situation, whether that be a full suit for a meeting at a corporate facility, or unmarked utilities for a job, or anything in between. Regardless of what he's wearing, Chaz has a prediliction to neckware for no discernable reason, whether that be a spiffy tie, a nice scarf, a turtleneck, or something similar -- just an odd personality quirk. |
Chaz has many good qualities. He's loyal, friendly, competant, and a positive thinker. However, he's also not terribly brave in the face of danger, and he's completely indoctrinated to the service of a huge, impersonal, and unethical MegaCorps.
Chaz is friendly and very likable in an annoyingly priveleged WASP sort of way. His very wholesomeness can be offensive to those that have come up the hard way though, and this is something that Chaz is really incapable of understanding. He's often left completely baffled and a little hurt when some hard case spurns his friendly overtures.
Chaz's motivation is simple, a kind of optimisticly unspecific ambition to rise as high in the company as possible while giving the best service he can to the MegaCorps that has nurtured him from birth. |
"Look, friend, don't worry about it being a job for BioCorps. All you've got to worry about is if we can pay off, and last time I checked the Corporate Index our buck was still high -- know what I mean?" |
Chaz has a lot of people skills. He's good at talking his way in and out of things, greasing palms, getting info, and keeping his ear to the ground. He's also extremely perceptive and alert, though he maintains sufficient composure that people are sometimes taken off guard when it becomes clear that he picked up on things that he never let on to. He's particularly good at knowing when to get the hell out of Dodge, and while some might deplore his tendency to beat feet when something fishy is going down, its a survival skill that is directly attributable to his continued existance.
Chaz is also a decent shot with a pistol, a skill learned from the Urban Survival 101 elective he took in corporate college. He favors Gyropistols because he's not very strong and the lack of recoil suits him.
Chaz is very well equipped, and has vast resources to call upon should he need them via his favored relationship with his massive corporation. He also is accompanied by two corporate bodyguards drawn from BioCorps SecForce grunts. Due to the sensitive nature of many of the Runs Chaz arranges for BioCorps these guards are cycled frequently to prevent any one of them from seeing too much. As a sideeffect of this Chaz is pretty well known by a lot of BioCorps SecForces and he rarely has problems getting immediate assistance from them if needed. |
Chaz is a Facilitator that contracts and manages extremely murky, and even completely black jobs for BioCorps. In many cases he goes on the Runs directly, or participates in them as remote command and control. There are endless plot threads that could be either hung directly off of Chaz or intersect with him at some point. |
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