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Gogmurt

Pass Without Trace: Because of my mastery of the natural world, I gain +1 when I am Sneakily Primal while in the wildlands, I am unobstructed by undergrowth, and if I take a full move I may move three zones instead of two. Finally, tracking me in wildland areas is very difficult; those attempting it must overcome a difficulty equal to my ((Sneaky + Primal) * 2).

Entangling Undergrowth: Because I am a master of natural magics, when I am in a rural area with vegetation, while I am Carefully Primal I may attempt to overcome a Great (+4) difficulty to cause the undergrowth in my zone or an adjacent zone to animate and wrap itself around and entangle all targets. See the Entangling Undergrowth profile for details. I am immune to this effect.

Animated Undergrowth, Creeping Vines

Good At: Entangling (+5)

Limitation: An immobile construct anchored to its zone.

Hits: [1][1][1][1][1]

Flame Blade Mastery: Because I have mastered the Primal magic ability to conjure and fight with a blade of flame, I gain +1 and may use Primal in place of Combative when using a flame blade spell Aspect to attack or defend. I must first create the spell Aspect (using the simple magic system) to use this ability, however.

Tangletooth (-3): Because of my dedication to nature, I have attracted a powerful firepelt cougar companion that chooses to aid me.

Cloak of Protection (-2): Because I have a Cloak of Protection that offers me some protection, while wearing it I gain +1 to defend against magic and if I take a consequence from a magical attack the attacker does not get a free invoke on it.

Firepelt Cougar, Swift And Cunning Hunter, Always Alert

Good At: Noticing Things (+1), Tooth And Claw (+1), Being Fast And Springy (+1)

Bad At: Social Interactions (-3), Blending In (-1)

Stress [1][2][3][4]

Mild (2)

Moderate (4)

Potion In A Flask, Faintly Magical (Healing)

Benefit: A character may drink the potion as an action to 'cast' the spell Heal on themselves. Treat this as if the overcome attempt succeeded with two (2) shifts of effect.

Uses: [1]

Each usage box indicates a seperate use or application and each use expends a usage box; when there are none left the item is expended.

Divine Spell (Healing)

While Carefully Divine I may attempt to clear a specific stress box or consequence by overcoming a difficulty equal to the numerical value of the stress box or Consequence.

Magical Spell Trapped In A Stick, Faintly Magical (Evocation)

Benefit: +1 to cast Produce Flame.

Uses: [1][1][1][1][1][1][1][1][1][1][1][1][1][1][1][1][1][1][1][1][1][1][1][1][1][1][1][1][1][1][1][1][1][1]

Each usage box indicates a seperate use or application and each use expends a usage box; when there are none left the item is expended.

This item requires Primal +1 or better to use.

Primal Spell (Elemental), Fire

While Flashily Primal I may attack a target within three (3) zones with a burst of flaming fire. If I succeed with style I must reduce the stress by one (1) shift to gain a boost but the boost is upgraded to the situational Aspect On Fire! with two (2) invokes, which is attached to the target. This Aspect is automatically invoked at the beginning of subsequent exchanges to inflict two (2) stress to the target per invoke. It is a Fair (+2) difficulty to remove this Aspect.

Magical Spell Trapped In A Stick, Faintly Magical (Transmutation)

Benefit: +1 to cast Tree Shape.

Uses: [1][1][1][1]

Each usage box indicates a seperate use or application and each use expends a usage box; when there are none left the item is expended.

This item requires Primal +1 or better to use.

Primal Spell (Plant)

Create advantage while Quickly Primal vs a Fair (+2) difficulty to apply the spell Aspect Tree Shape on myself. While this Aspect is in play, I am able to assume the form of a large living tree or shrub or a large dead tree trunk. To all normal senses I appear to be nothing more than a tree or shrub. Mystical senses or spells that detect magic or enhance perception might be able to penetrate my magic; overcoming a Fantastic (+6) difficulty allows a such an observer notice a faint but indeterminant magical aura around me, and overcoming an Astonishing (+9) difficulty reveals my true form. While in tree form, I can observe all that transpires around me just as if I were in my normal form. All clothing and gear carried or worn changes with me. I can return to my normal form as a non action.

Overcoming Spell Aspects is explained in the Simple Magic guidelines.