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Following are some sample
Styles of Metier. While the below Styles are presented as examples, they are
also ready for play as well. |
Preciat (preh-SEE-at or pra-SAY-ot, regional) is a quick, dangerous and flashy style focusing on immediate gain
and application. Highly direct, this Style is
never subtle and never lasting. |
Signature: The Style is renowned for its
aggressiveness; Matrixes of this Style are effortless but ephemeral, and
feel "furious", "temporary", or "fleeting" to those with Mystic Senses. |
Required Advantages: Reduced Endurance (0 Endurance; +1/2) |
Required Limitations: Incantations (-1/4), Side Effects (-1/4) |
Restricted Advantages: Uncontrolled (+1/2) |
Restricted Limitations: Extra Time (-1/4), IPE (-1/4) |
Common Modifiers: Reduced By Range, Gestures, Incantations, Visible |
Dosao (dow-SOW or doh-SAY-oh, regional) is a conforming, flexible style. Never direct, this Style is slow
and metered but predictable and low risk, and often has subtle and lasting
effects. The Style is known for its fluidity; however,
this Style of Magic is highly personalized, and completed matrixes cannot
be granted to others to be used. |
Signature: Matrixes of this Style are
resistant to tampering or countering, and feel "viscous", "accepting", or
"soft" to those with Mystic Senses. |
Required Advantages: Reduced Endurance (0 Endurance; +1/2), Difficult to
Dispel x4 (+1/2) |
Required Limitations: Concentration (-1/4), Extra Time (-1/4),
Incantations (-1/4), Gestures (-1/4) |
Restricted Advantages: Usable By Others (+1/4) |
Restricted Limitations: Side Effects (-1/4), Reduced By Range (-1/4),
Activation (-1/4) |
Common Modifers: Gradual Effect, Concentration, Gestures, and Incantations
Throughout |
Grendmere
(GREND-meer or gren-DA-mer-RAY, regional) combines the pacing and stability of Dosao with the power and
directness of Preciat. A composite Style, it is practiced by those who
prefer a balance of aggression and patience, force and finesse.
However this Style bypasses the effortless
channeling of energy of some other Styles and can be taxing on the
Stylist. |
Signature: The Style is renowned for its
tenacity; Matrixes of this Style are extremely resistant to tampering or
countering, and feel "implacable", "inevitable", or "heavy" to those with
Mystic Senses. |
Required Advantages: Difficult to Dispel x8 (+3/4) |
Required Limitations: Increased END Cost x2 (-1/2), Extra Time (-1/4) |
Restricted Advantages: None |
Restricted Limitations: Reduced By Range (-1/4), IPE (-1/4),
Activation (-1/4), Restrainable (-1/4) |
Common Modifiers: Gradual Effect, Concentration, Gestures, Incantations,
Visible |
Selembri (seh-LEM-bree or su-lum-BREE, regional) is a fast and stealthy approach to Magic, practiced by those who
prefer patience and opportune action to overt force. This Style also
bypasses the effortless channeling of energy of some other Styles and can
be taxing on the Stylist, and long term effects can be difficult to
achieve. |
Signature: The Style is renowned for its
subtlety; Matrixes of this Style are extremely difficult to detect, but
feel "insidious", "indirect", or "sneaky" to those with Mystic Senses that
manage to suss them out. |
Required Advantages: IPE (at least to two senses; +1/2) |
Required Limitations: Increased END Cost x2 (-1/2) |
Restricted Advantages: None |
Restricted Limitations: Incantations (-1/4), Visible ("Noisy" version;
-1/4), Gestures (-1/4), Activation (-1/4) |
Common Modifiers: Gradual Effect, Concentration Throughout, Uncontrolled |
Vorba (VOR-ba or vor-BAY, regional) is an unusual Style known for its rigidity and attention to
minutiae; Matrixes of this Style are resistant to tampering or countering
due to their complexity. However Matrixes of
this Style are very difficult to form in the first place due to the
intricate hand gestures used. |
Signature: Matrixes of this Style feel
"structured", "inflexible", or "complex" to those with Mystic Senses. |
Required Advantages: Difficult to Dispel x4 (+1/2) |
Required Limitations: Gestures (Complex, -1/2) |
Restricted Advantages: None |
Restricted Limitations: Side Effects (-1/4), Reduced By Range (-1/4),
Incantations (-1/4), Concentration (-1/4) |
Common Modifiers: Gestures Throughout, Reduced Endurance, Increased
Endurance, Extra Time |
Conde (KOND-ay or con-DAY, regional) is a purely offensive Style known for its destructiveness.
This Style only has attack oriented Matrixes. |
Signature: Matrixes of this Style are typically
simple and single-purposed, and feel "hot", "volatile", or "dangerous" to
those with Mystic Senses. |
Required Advantages: Armor Piercing (+1/2) |
Required Limitations: Gestures (-1/2) |
Restricted Advantages: Line of Sight (+1/2) |
Restricted Limitations: Reduced By Range (-1/4), Concentration (-1/4) |
Common Modifiers: Gestures (Both Hands), Reduced Endurance, Autofire, Extra
Time (Delayed Phase) |
Fegoh (FAY-go or fa-GOH, regional) is a highly specialized Style based entirely around
enhancing movement. This Style only has movement
oriented Matrixes. |
Signature: Matrixes of this Style are typically
simple and single-purposed, and feel "swift", "efficient", or "quick" to
those with Mystic Senses. |
Required Advantages: Combat Acceleration/Deceleration (+1/4) |
Required Limitations: Concentration (Only
to Activate, -1/4) |
Restricted Advantages: Persistent (+1/2) |
Restricted Limitations: Side Effects (-1/4), Extra Time (-1/4) |
Common Modifiers: Reduced Endurance, Concentration, Non Combat
Acceleration/Deceleration, No Turn Mode |