Nightvision, 1 Continuing Charge lasting 6 Hours (+0), Persistent (+1/2), Usable Simultaneously (up to 16 people at once; +1 1/4) (14 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 1 LTE loss; -1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4) (Real Cost: 5) plus IR Perception (Sight Group), 1 Continuing Charge lasting 6 Hours (+0), Persistent (+1/2), Usable Simultaneously (up to 16 people at once; +1 1/4) (14 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 1 LTE loss; -1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Gestures (-1/4), Incantations (-1/4) (Real Cost: 5) plus UV Perception (Sight Group), 1 Continuing Charge lasting 6 Hours (+0), Persistent (+1/2), Usable Simultaneously (up to 16 people at once; +1 1/4) (14 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Caster takes 1 LTE loss; -1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Incantations (-1/4), Gestures (-1/4) (Real Cost: 5) |