Darkness to Sight Group 3" radius (30 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Gestures (Requires both hands; -1/2), Concentration 0 DCV (-1/2), Linked (Slippery Sleet; -1/2), Incantations (-1/4) (Real Cost: 7) plus Change Environment 4" radius, -1 DEX Rolls and DEX Skill Rolls, -1 Temperature Level Adjustment, -1" of Leaping, -1" Running, Multiple Combat Effects (30 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Concentration 0 DCV (-1/2), Does not work in dry conditions (-1/2), Linked (Blinding Sleet; -1/2), Lesser Power can only be used when character uses greater Power at full value (-1/4), Greater Power is Constant or in use most or all of the time (+1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 7) |