Dispel Arcane Magic 11 1/2d6, 1 Continuing Charge lasting 6 Hours (+0), Personal Immunity (+1/4), All Arcane Magic One At A Time (+1/2), Uncontrolled (+1/2), Continuous (+1), Area Of Effect Radius: 11" (+1) (147 Active Points); Must Be Centered On A Ships Mast (-2), No Range (-1/2), Concentration (1/2 DCV; -1/4), Extra Time (Delayed Phase, Only to Activate Constant or Persistent Power, Character May Take No Other Actions, -1/4), Gestures (-1/4), Incantations (-1/4), Visible (-1/4) |