Skin of Stone: Armor (8 PD/8 ED), 1 Continuing Charges lasting 1 Day each (+0), Hardened (x2; +1/2) (36 Active Points); Extra Time 1 Minute, Only to Activate Constant or Persistent Power (-3/4), Character May Take No Other Actions (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 13) plus Wings of Stone: Flight 6", 1 Continuing Charges lasting 1 Day each (+1/4) (15 Active Points); Extra Time 1 Minute, Only to Activate Constant or Persistent Power (-3/4), Character May Take No Other Actions (-1/4), Restrainable (-1/2), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 5) plus Heart of Stone: Life Support, Extended Breathing, Immunity: All terrestrial diseases and biowarfare agents, Immunity: All terrestrial poisons and chemical warfare agents, Safe in Intense Cold, Safe in Intense Heat, Sleeping: Character does not sleep, 1 Continuing Charges lasting 1 Day each (+0) (30 Active Points); Extra Time 1 Minute, Only to Activate Constant or Persistent Power (-3/4), Character May Take No Other Actions (-1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 11) plus Body of Stone: Density Increase ((800 kg mass, +15 STR, +3 PD/ED, -3" KB), 1 Continuing Charges lasting 1 Day each (+1/4) (19 Active Points); Extra Time 1 Minute, Only to Activate Constant or Persistent Power (-3/4), Character May Take No Other Actions (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 7) plus Stone Perching: Clinging (normal STR), 1 Continuing Charges lasting 1 Day each (+0) (10 Active Points); Only on Rock/Stone (-1 1/2), Extra Time 1 Minute, Only to Activate Constant or Persistent Power (-3/4), Character May Take No Other Actions (-1/4), Gestures (-1/4), Incantations (-1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 2) plus Statuesque: Simulate Death (+7 to roll), 1 Continuing Charges lasting 1 Day each (+0) (10 Active Points); Only On Rock Stone (-1 1/2), Extra Time 1 Minute, Only to Activate Constant or Persistent Power (-3/4), Character May Take No Other Actions (-1/4), Concentration 1/2 DCV (-1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 2) |