FF (14 PD/14 ED/14 Flash Defense: Hearing Group), 1 Continuing Charge lasting 1 Day (+1/4), Hardened (+1/4), Persistent (+1/2), Invisible to Sight Group (+1/2) (105 Active Points); Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Requires A Skill Roll (Performance; -1/2), Gestures (-1/4), Incantations (-1/4) |