Death Ward
Clerical General Level 4
Domain Death Level 4
Sphere Guardian Level 5
Sphere Necromantic Level 4
Real Cost: 19 Active Points: 75
Provider: Killer Shrike Source: D&D 3e Core
Protective
The caster or target is warded against Death magic for up to 1 Day (unless dispelled / encounters Anti-Magic).
Effect
  • PowD (15 points), 1 Continuing Charge lasting 1 Day (+0), Hardened (+1/4), UBO (+1/4), LOS Not Required To Maintain (+1/2) (30 Active Points); Only vs Death Magic (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), OIF (Holy Symbol; -1/2), Linked (Armor; -1/2), Greater Power is Constant or in use most or all of the time (+1/4), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4) (Real Cost: 7)
  • Armor (0 PD/10 ED), 1 Continuing Charge lasting 1 Day (+0), Hardened (+1/4), UBO (+1/4), LOS Not Required To Maintain (+1/2) (30 Active Points); Only vs Death Magic (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), OIF (Holy Symbol; -1/2), Concentration (1/2 DCV; -1/4), Incantations (-1/4), Gestures (-1/4) (Real Cost: 8)
  • +8 Mental Defense (10 points total), 1 Continuing Charge lasting 1 Day (+0), UBO (+1/4), LOS Not Required To Maintain (+1/2) (15 Active Points); Only vs Death Magic (-1), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), OIF (Holy Symbol; -1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4), Linked (Armor; -1/2), Greater Power is Constant or in use most or all of the time (+1/4) (Real Cost: 4)
Edition
HERO System 5th Edition