Healing 6d6, any Ability Damage one at a time (+1/4) (75 Active Points); 1 Charge (-2), Extra Time (Extra Phase, Character May Take No Other Actions, Delayed Phase, -1 1/4), OIF (Holy Symbol; -1/2), Concentration (1/2 DCV; -1/4), Gestures (-1/4), Incantations (-1/4) |