Extra Time (Full Phase, Delayed Phase, Only to Activate, -1/2), 1 Continuing Charge lasting 1 Minute (-1), OIF (Holy Symbol; -1/2), Concentration (0 DCV; -1/2), Gestures (-1/4), Incantations (-1/4)
- Can't Hit: Negative Combat Skill Levels (-2 to opponents OCV), Ranged (+1/2) (15 Active Points); Linked (Cant Dodge; -1/2), Greater Power is Constant or in use most or all of the time (+1/4) (Real Cost: 3)
- Can't Dodge: Negative Combat Skill Levels (-2 to opponents DCV), Ranged (+1/2) (15 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Linked (Cant Hit; -1/2) (Real Cost: 3)
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