Ill Luck
Clerical General Level 1
Domain Decay Level 1
Sphere Charm Level 2
Real Cost: 6 Active Points: 30
Provider: Killer Shrike Source: D&D 3e Core
Mind-Affecting, Fear, Compulsion, Curse
The caster lays a curse of ill luck upon a target. The target has difficulty hitting, and is hit more often than they should be for up to a minute thereafter (baring counter magic).
Effect
Extra Time (Full Phase, Delayed Phase, Only to Activate, -1/2), 1 Continuing Charge lasting 1 Minute (-1), OIF (Holy Symbol; -1/2), Concentration (0 DCV; -1/2), Gestures (-1/4), Incantations (-1/4)
  • Can't Hit: Negative Combat Skill Levels (-2 to opponents OCV), Ranged (+1/2) (15 Active Points); Linked (Cant Dodge; -1/2), Greater Power is Constant or in use most or all of the time (+1/4) (Real Cost: 3)
  • Can't Dodge: Negative Combat Skill Levels (-2 to opponents DCV), Ranged (+1/2) (15 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Linked (Cant Hit; -1/2) (Real Cost: 3)
Edition
HERO System 5th Edition