Mental Illusions 4d6 (Human class of minds), Cumulative (48 points; +3/4), Area of Effect Radius: 8", Nonselective (+3/4), Continuous (+1), IPE, Hide effects of Power (Fully Invisible; +1) (90 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Set Effect (Only To Make Target Think Pebbles Are Gems Or Gold; -1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Concentration (1/2 DCV; -1/4), Requires A Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points; Trading; -1/4) |