Mental Illusions 6 1/2d6 (standard effect: 19 points) (Human class of minds), Lingering +1 Phase (+1/4), Cumulative (+1/2) (58 Active Points); 1 Continuing Charge lasting 1 Extra Phase (-1 3/4), No Range (-1/2), Incantations (Complex; -1/2), Language Barrier (-1/2), Does Not Provide Mental Awareness (-1/4), Requires A Persuasion Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points; -1/4), Extra Time (Delayed Phase, Only to Activate, -1/4), Concentration (1/2 DCV; -1/4) |