Drain STUN 2d6, Limited Range (+1/4), Penetrating (+1/2), Lingering up to 1 Minute (+3/4), IPE, Hide effects of Power (Fully Invisible; +2) (90 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Incantations (-1/4), Requires A Conversation vs Conversation Roll (No Active Point penalty to Skill Roll, RSR Skill is subject to Skill vs. Skill contests; -1/4), Concentration (1/2 DCV; -1/4), Extra Time (Extra Segment, Only to Activate, -1/4) |