Mind Control 5d6 (Human class of minds), Lingering up to 1 Turn (+1/2), Invisible Power Effects, Hide effects of Power (Fully Invisible; +1), Cumulative (120 points; +1) (87 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Only To Enforce A Contract Or Agreement (-1/2), Extra Time (Full Phase, Only to Activate, Delayed Phase, -1/2), Requires A Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points; Trading; -1/4), Does Not Provide Mental Awareness (-1/4), Gestures (-1/4), Incantations (-1/4), Concentration (1/2 DCV; -1/4) |