+4 Mental Defense, Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (8 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Incantations (Complex; -1/2), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Concentration 1/2 DCV (-1/4), Requires A Performance Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points -1/4) (Real Cost: 2) plus PowD (4 points), Usable By Other (+1/4), LOS Not Required To Maintain (+1/2) (7 Active Points); 1 Continuing Charge lasting 1 Minute (-1), Extra Time (Full Phase, Only to Activate Constant or Persistent Power, Delayed Phase, -1/2), Incantations (Complex; -1/2), Requires A Performance Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points -1/4), Concentration 1/2 DCV (-1/4) (Real Cost: 2) |