Eyebite: +15 PRE (15 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Offensive Use Only (-1), Extra Time (Delayed Phase, -1/4), Concentration (1/2 DCV; -1/4), Requires A Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points; Interrogation; -1/4) (Real Cost: 4) plus +15 PRE (15 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Concentration (1/2 DCV; -1/4), Extra Time (Delayed Phase, -1/4), Requires A Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points; Interrogation; -1/4) (Real Cost: 5) plus Ego Attack 2d6, Lingering up to 1 Turn (+1/2) (30 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Requires A Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points; Interrogation; -1/4), Extra Time (Delayed Phase, -1/4), Concentration (1/2 DCV; -1/4) (Real Cost: 9) plus Drain STUN 2d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Lingering up to 1 Turn (+1/2), Ranged (+1/2) (45 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Requires A Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points; Interrogation; -1/4), Extra Time (Delayed Phase, -1/4), Concentration (1/2 DCV; -1/4) (Real Cost: 14) |