Telepathy 4d6 (Human class of minds), Lingering up to 1 Turn (+1/2), Invisible Power Effects (Fully Invisible; +1/2), Area of Effect Cone: 9" (+1) (60 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Empathy All Emotions (-1/2), Concentration, throughout (1/2 DCV; -1/2), Stops Working If Mentalist Is Stunned (-1/2), Receive Only (-1/2), Sense Affected As More Than One Sense Mental and SIght (-1/2), Requires A Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points; Interrogation; -1/4), Does Not Provide Mental Awareness (-1/4) |