- +15 PRE (15 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Offensivse Use Only (-1), Extra Time (Full Phase, -1/2), Concentration 1/2 DCV (-1/4), Gestures (-1/4) (Real Cost: 3)
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+15 PRE (15 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Concentration 1/2 DCV (-1/4), Extra Time (Full Phase, -1/2), Gestures (-1/4) (Real Cost: 5)
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Ego Attack 2d6, Lingering up to 1 Turn (+1/2) (30 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Gestures (-1/4), Extra Time (Full Phase, -1/2), Concentration 1/2 DCV (-1/4) (Real Cost: 8)
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Drain STUN 2d6, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Lingering up to 1 Turn (+1/2), Ranged (+1/2) (45 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/2), Gestures (-1/4), Extra Time (Full Phase, -1/2), Concentration 1/2 DCV (-1/4) (Real Cost: 13)
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