Energy Blast 4d6 (vs. NND), Indirect Same origin, always fired away from attacker (Arcing Fire; +1/4), No Range Modifier (+1/2), Affects Desolidified Any form of Desolidification (+1/2), Lingering up to 1 Minute (+3/4), Explosion (-1 DC/3"; +1), No Normal Defense (Shield Spell and Magics based on it, [Force] effects) Standard (+1), Does BODY (+1) (120 Active Points); 1 Continuing Charge lasting 1 Minute (-1 1/4), Extra Time (Full Phase, Delayed Phase, -3/4), Requires A Magic Skill vs Spell Resistance Roll (RSR Skill is subject to Skill vs. Skill contests, No Active Point penalty to Skill Roll -1/4), Concentration 1/2 DCV (-1/4), Incantations (-1/4), Gestures (-1/4) |